Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Morrus on... Races
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Estlor" data-source="post: 5827042" data-attributes="member: 7261"><p>I'm a fan of making races count so a dwarf feels different than a human or an elf or a halfling. I'm not in favor of that being tied to ability scores, which it often seems it strongly is.</p><p></p><p>I like 4e's attempt, but I think the underlying math of the system makes the bonuses too valuable. Playing a dwarf with a bonus to Strength will always be inherently more optimal as a Fighter than, say, playing an elf or a tiefling. And heaven forbid if you don't allocate at least a 16 to Strength for that elf/tiefling fighter or else your ability to hit will fall progressively behind the assumed curve.</p><p></p><p>Here's an example of what I mean, using 4e as the base since that's the version of D&D I've had the most contact with of late.</p><p></p><p>My extensive houseruling of 4e would choose a single, static ability modifier that a race has and then give it a +2 to an ability score of it's choice, thus ensuring they always get a bonus to the primary stat of a class. (Yes, I realize that dilutes the benefit of human, but I am of the mindset that the +1 to your NADs is more than enough to offset this.)</p><p></p><p>In place of the ability score differentiation, I'd chop out most of the class utilities and expand the skill and racial utility powers so most of your choices come from those buckets. This means an elf is always going to feel a little different from a dwarf because a good 2 or 3 of their powers will be unique and distinctly "elven" in nature. This also gives the player the ability to decide how much they want their race to impact how their PC plays.</p><p></p><p>Of course, in the scope of 4e, how effective this works is dependent on the presence of competitive racial utility power choices. But then again, I've always been in favor of sharing powers by role or power source instead of having lots of duplicate powers with different names.</p></blockquote><p></p>
[QUOTE="Estlor, post: 5827042, member: 7261"] I'm a fan of making races count so a dwarf feels different than a human or an elf or a halfling. I'm not in favor of that being tied to ability scores, which it often seems it strongly is. I like 4e's attempt, but I think the underlying math of the system makes the bonuses too valuable. Playing a dwarf with a bonus to Strength will always be inherently more optimal as a Fighter than, say, playing an elf or a tiefling. And heaven forbid if you don't allocate at least a 16 to Strength for that elf/tiefling fighter or else your ability to hit will fall progressively behind the assumed curve. Here's an example of what I mean, using 4e as the base since that's the version of D&D I've had the most contact with of late. My extensive houseruling of 4e would choose a single, static ability modifier that a race has and then give it a +2 to an ability score of it's choice, thus ensuring they always get a bonus to the primary stat of a class. (Yes, I realize that dilutes the benefit of human, but I am of the mindset that the +1 to your NADs is more than enough to offset this.) In place of the ability score differentiation, I'd chop out most of the class utilities and expand the skill and racial utility powers so most of your choices come from those buckets. This means an elf is always going to feel a little different from a dwarf because a good 2 or 3 of their powers will be unique and distinctly "elven" in nature. This also gives the player the ability to decide how much they want their race to impact how their PC plays. Of course, in the scope of 4e, how effective this works is dependent on the presence of competitive racial utility power choices. But then again, I've always been in favor of sharing powers by role or power source instead of having lots of duplicate powers with different names. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Morrus on... Races
Top