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<blockquote data-quote="jdavis" data-source="post: 803039" data-attributes="member: 8704"><p><strong>Re: slavery thoughts</strong></p><p></p><p></p><p></p><p>I still think any selling of slaves should be done outside the city, you could have a slave bazaar to the north of the city (where it's relatively safe), or on the big island where the silk fish harvesters are. There would be a law against the buying and selling of slaves in the city of Mor's End but no law forbidding the owning of slaves. They definatly don't want to supress the slave caravans as this would cause the loss of a source of revenue (slave caravans would be taxed just like every other caravan), but having a big slave auction in the middle of the city is sort of slapping the common folk in the face with it. I like the idea of the silkfish harvesters using slaves and that would also put most of the slaves out of the city and towards the lake. You could have hard slavery, soft slavery, medium slavery or whatever but being as this is a new and young city it seems to be getting a lot of idealistic people in it, the government would not want poor laborers rioting over loosing their jobs to slaves,so the government uses the old out of sight, out of mind menthod. Slaves are a luxury item, the rich can easily go the 15 minutes out of town to get them if they want them. </p><p></p><p>I really wouldn't want slaves to be politically active or have any power as that ties them to deeply to the city, this should stay optional to the setting as many DM's don't use slavery in their settings and if you want this to be able to plug into anybody's setting then you need to keep this optional. For example the world I run doesn't have any slavery except for the Drow slavers, it just wouldn't fit into my setting.</p></blockquote><p></p>
[QUOTE="jdavis, post: 803039, member: 8704"] [b]Re: slavery thoughts[/b] I still think any selling of slaves should be done outside the city, you could have a slave bazaar to the north of the city (where it's relatively safe), or on the big island where the silk fish harvesters are. There would be a law against the buying and selling of slaves in the city of Mor's End but no law forbidding the owning of slaves. They definatly don't want to supress the slave caravans as this would cause the loss of a source of revenue (slave caravans would be taxed just like every other caravan), but having a big slave auction in the middle of the city is sort of slapping the common folk in the face with it. I like the idea of the silkfish harvesters using slaves and that would also put most of the slaves out of the city and towards the lake. You could have hard slavery, soft slavery, medium slavery or whatever but being as this is a new and young city it seems to be getting a lot of idealistic people in it, the government would not want poor laborers rioting over loosing their jobs to slaves,so the government uses the old out of sight, out of mind menthod. Slaves are a luxury item, the rich can easily go the 15 minutes out of town to get them if they want them. I really wouldn't want slaves to be politically active or have any power as that ties them to deeply to the city, this should stay optional to the setting as many DM's don't use slavery in their settings and if you want this to be able to plug into anybody's setting then you need to keep this optional. For example the world I run doesn't have any slavery except for the Drow slavers, it just wouldn't fit into my setting. [/QUOTE]
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