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<blockquote data-quote="Lalato" data-source="post: 803679" data-attributes="member: 9171"><p>Well... as long as the Derro have been wiped out... I don't have problem with them being in the history. Initially we also had Yak Men in the history, but they're not SRD so we had to drop them. I like the idea that alignment plays a role in which of these groups work together... but I don't have a problem with all the various Evil alignments working together.</p><p></p><p></p><p></p><p>Kul Moren is a dwarven mining community. It is possible that it might be part of a larger dwarven kingdom or that it is just a small dwarven community. Initially it was envisioned that Kul Moren would be a fairly short distance from Mor's End.</p><p></p><p></p><p></p><p>I see... I think Conaill has a good idea in that there is a matrilineal succession to the name Lady Kelvin... however, this family has slipped in and out of control of the city... The current Lady Kelvin is simply from that line. She might be mysterious and aloof... but at least she has a history with the city. I still think we should keep the current Lady Kelvin's personal name Nonna Deleric. It's a subtle reminder of the whole Eric's Grandmother thing without being over the top.</p><p></p><p></p><p></p><p>In the original history... The dwarves were here first. There were also local nomadic herdsmen in the area. The dwarves noticed caravans coming through the area and started to trade some of their iron for other goods. The caravans used a route that was about a 2 day hike away from Kul Moren. Eventually Mor's End was founded at a point where the caravans crossed the river... and the dwarves started trading with the city. Some dwarves eventually settled in the city. Kul Moren is NW from Mor's End. Your history adds some flavor to this trading relationship.</p><p></p><p>The goblinoids harassing the city could have been part of your Derro kingdom... or they could have been a competing evil kingdom that died out through infighting. Either way... the goblinoids have always harassed caravans, traded slaves... and on occassion they have attacked the city in massive numbers... once they even burned the city to the ground. Some of them ache for a return of the kingdom... others are happy living with their clansmen and raiding caravans.</p><p></p><p>I don't care if it's Erek Nohan or simply Erek or Eregh or Erekh... Barbarians don't generally have last names anyway so I'm fine with it just being Erek. Same goes for Mor.</p><p></p><p></p><p></p><p>The current history dictates that the "civilized" lands are to the North of Enheim. There has been a robust debate on whether the trade routes come from the NW or the NE... or even both. At any rate... the lands to the south are supposed to be less civilized, and we have also hinted that there are barbarian lands to the south (Sand Barbarians have been mentioned).</p><p></p><p>--sam</p></blockquote><p></p>
[QUOTE="Lalato, post: 803679, member: 9171"] Well... as long as the Derro have been wiped out... I don't have problem with them being in the history. Initially we also had Yak Men in the history, but they're not SRD so we had to drop them. I like the idea that alignment plays a role in which of these groups work together... but I don't have a problem with all the various Evil alignments working together. Kul Moren is a dwarven mining community. It is possible that it might be part of a larger dwarven kingdom or that it is just a small dwarven community. Initially it was envisioned that Kul Moren would be a fairly short distance from Mor's End. I see... I think Conaill has a good idea in that there is a matrilineal succession to the name Lady Kelvin... however, this family has slipped in and out of control of the city... The current Lady Kelvin is simply from that line. She might be mysterious and aloof... but at least she has a history with the city. I still think we should keep the current Lady Kelvin's personal name Nonna Deleric. It's a subtle reminder of the whole Eric's Grandmother thing without being over the top. In the original history... The dwarves were here first. There were also local nomadic herdsmen in the area. The dwarves noticed caravans coming through the area and started to trade some of their iron for other goods. The caravans used a route that was about a 2 day hike away from Kul Moren. Eventually Mor's End was founded at a point where the caravans crossed the river... and the dwarves started trading with the city. Some dwarves eventually settled in the city. Kul Moren is NW from Mor's End. Your history adds some flavor to this trading relationship. The goblinoids harassing the city could have been part of your Derro kingdom... or they could have been a competing evil kingdom that died out through infighting. Either way... the goblinoids have always harassed caravans, traded slaves... and on occassion they have attacked the city in massive numbers... once they even burned the city to the ground. Some of them ache for a return of the kingdom... others are happy living with their clansmen and raiding caravans. I don't care if it's Erek Nohan or simply Erek or Eregh or Erekh... Barbarians don't generally have last names anyway so I'm fine with it just being Erek. Same goes for Mor. The current history dictates that the "civilized" lands are to the North of Enheim. There has been a robust debate on whether the trade routes come from the NW or the NE... or even both. At any rate... the lands to the south are supposed to be less civilized, and we have also hinted that there are barbarian lands to the south (Sand Barbarians have been mentioned). --sam [/QUOTE]
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