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Mortality and age..
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<blockquote data-quote="Aidan mac Culloch" data-source="post: 2595393" data-attributes="member: 28904"><p>Good points made above. IMHO, though, I think the heart of the matter is that D&D is a game that requires the threat of mortality to be exciting and fun. If certain progressions or spell combinations allowed one to be immortal, what is that player to do? </p><p></p><p>Also, the fact that time runs out on a person creates a sense of urgency. A sense of urgency can make heroes out of the most unlikely of folk. Cheesy I know, what I think it's true in the grand sense.</p><p></p><p>Further, from a different standpoint, some would argue that transformation of one's nature does not translate to the soul. But that is mostly beyond me and highly philosophical. I prefer the sense of urgency/creates a more interesting game angle.</p></blockquote><p></p>
[QUOTE="Aidan mac Culloch, post: 2595393, member: 28904"] Good points made above. IMHO, though, I think the heart of the matter is that D&D is a game that requires the threat of mortality to be exciting and fun. If certain progressions or spell combinations allowed one to be immortal, what is that player to do? Also, the fact that time runs out on a person creates a sense of urgency. A sense of urgency can make heroes out of the most unlikely of folk. Cheesy I know, what I think it's true in the grand sense. Further, from a different standpoint, some would argue that transformation of one's nature does not translate to the soul. But that is mostly beyond me and highly philosophical. I prefer the sense of urgency/creates a more interesting game angle. [/QUOTE]
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