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Mortality Radio # 30: Ed Stark interview available...
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<blockquote data-quote="NewJeffCT" data-source="post: 808500" data-attributes="member: 10784"><p>Oh God, people, do you want any cheese with your whine?</p><p></p><p>We finished a long term campaign not that long ago, and my human ranger ended up around level 25. All in ranger. The rest of the group was in that level range as well and were a rogue/paladin (higher in rogue); a straight monk; two straight human fighters; a fighter/ranger (equal split in levels), a straight Halfling rogue and an elf fighter/wizard (mainly fighter). Not to toot my own horn, but my ranger was probably the most effective overall character in the group when it came to non-roleplaying things – Heck, the guys were even complaining that I was overpowered because I could fight well, cast some spells, had a good selection of skills and had favored enemy damage bonuses. </p><p></p><p>And, why not only 2 weapon fighting or archery feats? Rogues are restricted to certain weapons… put them in a gladiator campaign with only greataxes, greatswords and longspears available, and the rogue is screwed. Why can’t he use big weapons? My God, I am really screwed if I wanted to play a Halfling rogue that wields a greatsword.</p><p></p><p>Heck, what if in the same gladiator campaign, they go out and strap a shield to everybody’s left arm and a longsword to everybody’s right? Boy, I am out of luck if I am a lefty, or if my best feature is unarmed fighting like the monk.</p><p></p><p>Or maybe instead of a shield, they strap a breastplate onto everybody, so nice bloody head shots are the way to go to kill combatants. With a breastplate, the rogue and monk are both screwed.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 808500, member: 10784"] Oh God, people, do you want any cheese with your whine? We finished a long term campaign not that long ago, and my human ranger ended up around level 25. All in ranger. The rest of the group was in that level range as well and were a rogue/paladin (higher in rogue); a straight monk; two straight human fighters; a fighter/ranger (equal split in levels), a straight Halfling rogue and an elf fighter/wizard (mainly fighter). Not to toot my own horn, but my ranger was probably the most effective overall character in the group when it came to non-roleplaying things – Heck, the guys were even complaining that I was overpowered because I could fight well, cast some spells, had a good selection of skills and had favored enemy damage bonuses. And, why not only 2 weapon fighting or archery feats? Rogues are restricted to certain weapons… put them in a gladiator campaign with only greataxes, greatswords and longspears available, and the rogue is screwed. Why can’t he use big weapons? My God, I am really screwed if I wanted to play a Halfling rogue that wields a greatsword. Heck, what if in the same gladiator campaign, they go out and strap a shield to everybody’s left arm and a longsword to everybody’s right? Boy, I am out of luck if I am a lefty, or if my best feature is unarmed fighting like the monk. Or maybe instead of a shield, they strap a breastplate onto everybody, so nice bloody head shots are the way to go to kill combatants. With a breastplate, the rogue and monk are both screwed. [/QUOTE]
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