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*TTRPGs General
Most common cause of PC deaths
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<blockquote data-quote="Herremann the Wise" data-source="post: 2339313" data-attributes="member: 11300"><p>My my. I think you have way over-generalised and over-implied here. Is it not plain that reveal said that he does his best not to kill PCs? At which point did he say that everything his PCs did was stupid? To then ask him to come down from his mountain was personal and bad form.</p><p> </p><p></p><p>I'm sorry that you have had such experiences. I gather not everyone's cut out for the DM hat.</p><p>I think this quote pretty much speaks for itself.</p><p></p><p>To elucidate further so people don't make the same incorrect assumptions as you:</p><p></p><p>By stupidity causing PC death - not a general reflection on the entire character or player may I emphasise - I am talking about a poor choice or series of choices that lead to a PC death when by rights, the death should not or would not have happened. Sometimes these poor decisions are mistakes by the player or players, other times they are the players roleplaying their characters correctly - charging in or separating themselves or heroically and single-handedly taking on an opponent who is too tough.</p><p></p><p>Speaking from experience with my own group - 6 DMs and 1 player - we have only ever had a single TPK but numerous single or double deaths. In pretty much all of these cases, we agreed that the tactics were poor, leading to a chance where death was not only possible but likely. In the TPK, we should have known we were outgunned but kept plugging away because the luck had gone all our way that session. As the party was separated neatly in two by the opposing force, we should have ran earlier. We as a group did not.</p><p></p><p>And as for you inferring that I'm a "ha ha" DM. Again you are incorrect. I pull no punches and let the dice lay where they lie but aside from that, I make sure my players enjoy themselves first and foremost. Consistency rather than rabid aggression is what I aspire to.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2339313, member: 11300"] My my. I think you have way over-generalised and over-implied here. Is it not plain that reveal said that he does his best not to kill PCs? At which point did he say that everything his PCs did was stupid? To then ask him to come down from his mountain was personal and bad form. I'm sorry that you have had such experiences. I gather not everyone's cut out for the DM hat. I think this quote pretty much speaks for itself. To elucidate further so people don't make the same incorrect assumptions as you: By stupidity causing PC death - not a general reflection on the entire character or player may I emphasise - I am talking about a poor choice or series of choices that lead to a PC death when by rights, the death should not or would not have happened. Sometimes these poor decisions are mistakes by the player or players, other times they are the players roleplaying their characters correctly - charging in or separating themselves or heroically and single-handedly taking on an opponent who is too tough. Speaking from experience with my own group - 6 DMs and 1 player - we have only ever had a single TPK but numerous single or double deaths. In pretty much all of these cases, we agreed that the tactics were poor, leading to a chance where death was not only possible but likely. In the TPK, we should have known we were outgunned but kept plugging away because the luck had gone all our way that session. As the party was separated neatly in two by the opposing force, we should have ran earlier. We as a group did not. And as for you inferring that I'm a "ha ha" DM. Again you are incorrect. I pull no punches and let the dice lay where they lie but aside from that, I make sure my players enjoy themselves first and foremost. Consistency rather than rabid aggression is what I aspire to. Best Regards Herremann the Wise [/QUOTE]
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