Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Most Common House Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="XCorvis" data-source="post: 2842441" data-attributes="member: 1265"><p>I'd have to disagree there. He goes into great detail about the problems that the regular diplomacy check has, and the main change is fundamental. Burlew's diplomacy is not the same as the normal diplomacy - his version is "getting someone to do something", not "changing how someone feels about you." And when you take advantage of it, it's just as bad as regular diplomacy, not worse. </p><p></p><p>Anyway, with your +50 Diplomacy check, you can abuse the current system just as badly. You could change a Hostile character to Helpful automatically, in one minute. (You can rush it and just take them to friendly, if you want.) Kiss your BBEG goodbye.</p><p></p><p>Rules here: <a href="http://www.giantitp.com/Func0010.html" target="_blank">http://www.giantitp.com/Func0010.html</a></p><p></p><p>With Burlew's system, assume an equally hostile character: an enemy (+5) of equal level (+15), Wisdom of 14 (+2) and the deal offered is horrible (+10). That's a DC of 47 (15+5+15+10+2). If you make the enemy truly hostile (nemesis, +10) and have a Wisdom of 20 (+5), the DC goes to 55. Sure, with a sucessful check you might get him to stop fighting, or give up the MacGuffin, but he still hates you, and you'll still have to make checks to get him to do anything else. Ultimately, they suffer from the same issue: <strong>a specially built character breaks diplomacy.</strong> Speaking of specially built, what's the max AC at now? 147 or something like that, right?</p><p></p><p>You are right about one thing. Beans for artifacts? Not on your life. As with any rule, obviously idiotic things just shouldn't be allowed. That line is a lot fuzzier with regular diplomacy. Under what circumstances is it OK to change how someone feels about your character? Is Hostile to Friendly OK, but Hostile to Helpful not? Hard to say. How does the BBEG feel about you when you suddenly convince him to be friendly or helpful to you? Tough call.</p><p></p><p>In the end, I like Burlew's system because of the conceptual change, not the actual mechanics (although having it scale with level is also very appealing). I think most DMs would have an easier time adjucating Burlew's system than the regular one.</p></blockquote><p></p>
[QUOTE="XCorvis, post: 2842441, member: 1265"] I'd have to disagree there. He goes into great detail about the problems that the regular diplomacy check has, and the main change is fundamental. Burlew's diplomacy is not the same as the normal diplomacy - his version is "getting someone to do something", not "changing how someone feels about you." And when you take advantage of it, it's just as bad as regular diplomacy, not worse. Anyway, with your +50 Diplomacy check, you can abuse the current system just as badly. You could change a Hostile character to Helpful automatically, in one minute. (You can rush it and just take them to friendly, if you want.) Kiss your BBEG goodbye. Rules here: [url]http://www.giantitp.com/Func0010.html[/url] With Burlew's system, assume an equally hostile character: an enemy (+5) of equal level (+15), Wisdom of 14 (+2) and the deal offered is horrible (+10). That's a DC of 47 (15+5+15+10+2). If you make the enemy truly hostile (nemesis, +10) and have a Wisdom of 20 (+5), the DC goes to 55. Sure, with a sucessful check you might get him to stop fighting, or give up the MacGuffin, but he still hates you, and you'll still have to make checks to get him to do anything else. Ultimately, they suffer from the same issue: [B]a specially built character breaks diplomacy.[/B] Speaking of specially built, what's the max AC at now? 147 or something like that, right? You are right about one thing. Beans for artifacts? Not on your life. As with any rule, obviously idiotic things just shouldn't be allowed. That line is a lot fuzzier with regular diplomacy. Under what circumstances is it OK to change how someone feels about your character? Is Hostile to Friendly OK, but Hostile to Helpful not? Hard to say. How does the BBEG feel about you when you suddenly convince him to be friendly or helpful to you? Tough call. In the end, I like Burlew's system because of the conceptual change, not the actual mechanics (although having it scale with level is also very appealing). I think most DMs would have an easier time adjucating Burlew's system than the regular one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Most Common House Rules
Top