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Most frustrating quirk of 5E?
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<blockquote data-quote="Selvarin" data-source="post: 7536939" data-attributes="member: 6102"><p>1) Every race gets bonuses, no penalties. Yes, I can understand. It's a bit of a reaction to 3rd Edition where, if you got a +2 to a physical ability the designers would then assign a corresponding penalty (and then some) to offset it. Even if the race didn't really have that discernible deficiency to begin with. I could see where there's some sort of penalty but way back when I saw some harsh ones assigned. It made no sense. And yes, I could see where penalties to the smaller PC races would make sense.</p><p></p><p>2) I like subraces, so...</p><p></p><p>3) I like the other races as options even if I don't particularly care for Dragonborn. So whatever works in your campaign...works.</p><p></p><p>4) I roll 4d6 per stat, toss out the worst roll, and move on. Don't need to do anything more. Point buys, etc., meh.</p><p></p><p>5) Alignment can still be good for determining a general outlook. And I see nothing wrong with a standard XP table. So agree to disagree.</p><p></p><p>6) Max hit points--so? I'd rather they start out at their best at 1st level. They can roll a 1 at 2nd level later, whatever. </p><p></p><p>7) Full healing after a long rest. Hmm. A simple mechanic, and easily fixed. Regain 1/4 of total HP per short rest, or 1/2 per long rest (1/day). So if someone was laid-out on Day 1 they'd need to be on the cot or in bed getting tended-to until Day 3.</p><p></p><p>8) Multiclass rules--i disagree. They work well enough. So what if they aren't perfect? Any levels spent on another class means they won't get the perks they'd normally get at higher levels from being single classed.</p><p></p><p>9) Bards. Still not quite my cup of tea but it works well enough. Not all roguish types need be thieves.</p><p></p><p>10) I don't like the general format of the PHB. The good parts regarding character creation are spread out just enough to where all the pertinent details had to be extracted and condensed for my own personal use.</p><p></p><p>The rest? Meh. ¯\_(ツ)_/¯</p></blockquote><p></p>
[QUOTE="Selvarin, post: 7536939, member: 6102"] 1) Every race gets bonuses, no penalties. Yes, I can understand. It's a bit of a reaction to 3rd Edition where, if you got a +2 to a physical ability the designers would then assign a corresponding penalty (and then some) to offset it. Even if the race didn't really have that discernible deficiency to begin with. I could see where there's some sort of penalty but way back when I saw some harsh ones assigned. It made no sense. And yes, I could see where penalties to the smaller PC races would make sense. 2) I like subraces, so... 3) I like the other races as options even if I don't particularly care for Dragonborn. So whatever works in your campaign...works. 4) I roll 4d6 per stat, toss out the worst roll, and move on. Don't need to do anything more. Point buys, etc., meh. 5) Alignment can still be good for determining a general outlook. And I see nothing wrong with a standard XP table. So agree to disagree. 6) Max hit points--so? I'd rather they start out at their best at 1st level. They can roll a 1 at 2nd level later, whatever. 7) Full healing after a long rest. Hmm. A simple mechanic, and easily fixed. Regain 1/4 of total HP per short rest, or 1/2 per long rest (1/day). So if someone was laid-out on Day 1 they'd need to be on the cot or in bed getting tended-to until Day 3. 8) Multiclass rules--i disagree. They work well enough. So what if they aren't perfect? Any levels spent on another class means they won't get the perks they'd normally get at higher levels from being single classed. 9) Bards. Still not quite my cup of tea but it works well enough. Not all roguish types need be thieves. 10) I don't like the general format of the PHB. The good parts regarding character creation are spread out just enough to where all the pertinent details had to be extracted and condensed for my own personal use. The rest? Meh. ¯\_(ツ)_/¯ [/QUOTE]
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