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<blockquote data-quote="Ydars" data-source="post: 4596999" data-attributes="member: 62992"><p>I am no longer completely clear on what the design goals of DDI are now but maybe someone else can update us.</p><p> </p><p>There are programmes out there that allow you to see a virtual game table but as I understood it the DDI;</p><p> </p><p>1) will allow you to use the 3D dungeon designer and to play in the 3D dungeon over the net. No other virtual tabletop allows this.</p><p> </p><p>2) has the benefit that there are no licensing issues so you can port stuff into the DDI much more easily; the problem with Fantasygrounds and Battleground is that the set-up time cost for the DM is considerable. For me the promise of DDI was that things like the encounters from Dungeon and some WoTC modules would come ready imported and this would be a dream. I am sure once you are used to Battlegrounds it is easy but at first it is very difficult.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4596999, member: 62992"] I am no longer completely clear on what the design goals of DDI are now but maybe someone else can update us. There are programmes out there that allow you to see a virtual game table but as I understood it the DDI; 1) will allow you to use the 3D dungeon designer and to play in the 3D dungeon over the net. No other virtual tabletop allows this. 2) has the benefit that there are no licensing issues so you can port stuff into the DDI much more easily; the problem with Fantasygrounds and Battleground is that the set-up time cost for the DM is considerable. For me the promise of DDI was that things like the encounters from Dungeon and some WoTC modules would come ready imported and this would be a dream. I am sure once you are used to Battlegrounds it is easy but at first it is very difficult. [/QUOTE]
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