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<blockquote data-quote="Mal Malenkirk" data-source="post: 4641970" data-attributes="member: 834"><p>The current AC of the rogue is plenty if he opts for a mostly ranged approach, using stealth and deft strike to harass the enemy.</p><p></p><p>If you are a melee rogue, my favorite concept, you need to pump your AC a bit. </p><p></p><p>I designed a brutal scoundrel who spent 4 feat in the heroic tier to get hide armor, heavy shield and a rapier so by level 4 with DEX 19, he has the same AC as a sword and board fighter. In paragon level he keeps this up by taking shield and hide specialization.</p><p></p><p>He is basically a light armored, vicious fighter. By level 6, he has the utility powers adaptable flanker and ferret frailty that can give him 2 or 3 sneak attack option every fight <em>without flanking</em>. He gets a few more from powers like sly lunge and toppling strike + AP for a follow up. </p><p></p><p>The result is that by level 6 that character can sneak attack every round in melee witout needing to put himself in a difficult spot. He takes whatever dazed, prone etc. opportunity comes along and then use his tricks to drum himself up a sneak attack when his buddies can't do it for him. He typically just stand shoulder to shoulder with the defender. </p><p></p><p>I just love that character concept; I want to play it so bad...</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4641970, member: 834"] The current AC of the rogue is plenty if he opts for a mostly ranged approach, using stealth and deft strike to harass the enemy. If you are a melee rogue, my favorite concept, you need to pump your AC a bit. I designed a brutal scoundrel who spent 4 feat in the heroic tier to get hide armor, heavy shield and a rapier so by level 4 with DEX 19, he has the same AC as a sword and board fighter. In paragon level he keeps this up by taking shield and hide specialization. He is basically a light armored, vicious fighter. By level 6, he has the utility powers adaptable flanker and ferret frailty that can give him 2 or 3 sneak attack option every fight [I]without flanking[/I]. He gets a few more from powers like sly lunge and toppling strike + AP for a follow up. The result is that by level 6 that character can sneak attack every round in melee witout needing to put himself in a difficult spot. He takes whatever dazed, prone etc. opportunity comes along and then use his tricks to drum himself up a sneak attack when his buddies can't do it for him. He typically just stand shoulder to shoulder with the defender. I just love that character concept; I want to play it so bad... [/QUOTE]
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