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<blockquote data-quote="deleteme123456" data-source="post: 4644583" data-attributes="member: 65832"><p>Rogues can be very powerful. Overpowered? Maybe. A rogue can easily abuse Stealth + Deft Strike to get CA every turn without working that hard, except in wide open terrain (which is usually boring for encounters). He was completely gimped when the tremorsense creature was completely unsurprised by his attack, and he wasn't willing to close to melee to flank, so that's something. Rogues have a very high attack roll but their damage output probably can't keep up with a stormwarden. Even by high heroic, where the ranger is getting 3[w] attacks more often, 3d10+1d8 vs 3d4+2d8 is in favor of the ranger (but of course, the rogue is more accurate). </p><p></p><p>Melee rangers are a pain for MAD. I'm playing a Minotaur (Dragon mag, not MM) one now, Level 5, and I went 18/16/14/8/14/10. DM gave us one bonus feat for good backstories, so my feats are Double Sword, Chain, TWF, TWD. Next level I'll get weapon focus. I could probalby have done without Chain for a while since Hide is effectively only -1 AC until I get +2 armor, but I also wanted Meliorating (AV) for +1 AC per milestone. I'm as hard to hit as a defender if the creature is marked, which is nice, but my damage suffers for it... I only get 1d8+3 or 1d8+2 (main/off hand) with my +2 weapon, and Level 5 is by no means guaranteed to get you a +2 weapon. At paragon, I plan to switch to double axe because deadly axe is tons of fun (our DM rarely provokes OAs because the encounters are typically full of smarter monsters, humanoids and the like, so HBO isn't as good).</p></blockquote><p></p>
[QUOTE="deleteme123456, post: 4644583, member: 65832"] Rogues can be very powerful. Overpowered? Maybe. A rogue can easily abuse Stealth + Deft Strike to get CA every turn without working that hard, except in wide open terrain (which is usually boring for encounters). He was completely gimped when the tremorsense creature was completely unsurprised by his attack, and he wasn't willing to close to melee to flank, so that's something. Rogues have a very high attack roll but their damage output probably can't keep up with a stormwarden. Even by high heroic, where the ranger is getting 3[w] attacks more often, 3d10+1d8 vs 3d4+2d8 is in favor of the ranger (but of course, the rogue is more accurate). Melee rangers are a pain for MAD. I'm playing a Minotaur (Dragon mag, not MM) one now, Level 5, and I went 18/16/14/8/14/10. DM gave us one bonus feat for good backstories, so my feats are Double Sword, Chain, TWF, TWD. Next level I'll get weapon focus. I could probalby have done without Chain for a while since Hide is effectively only -1 AC until I get +2 armor, but I also wanted Meliorating (AV) for +1 AC per milestone. I'm as hard to hit as a defender if the creature is marked, which is nice, but my damage suffers for it... I only get 1d8+3 or 1d8+2 (main/off hand) with my +2 weapon, and Level 5 is by no means guaranteed to get you a +2 weapon. At paragon, I plan to switch to double axe because deadly axe is tons of fun (our DM rarely provokes OAs because the encounters are typically full of smarter monsters, humanoids and the like, so HBO isn't as good). [/QUOTE]
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