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<blockquote data-quote="Prestidigitalis" data-source="post: 4647372" data-attributes="member: 74496"><p>While the question of power (over or under) is generally considered only in the context of combat, I'd like to point out that an Archer Ranger is admirably stat-qualified to be a super scout and general skill master.</p><p></p><p>With high Dex and Wis, training in Nature, Perception, Stealth, Athletics and Acrobatics, a Ranger can stealthily close on the enemy in most any terrain, study their composition and formation, and retreat with this valuable information. If also an Elf and possessed of a few feats like Fast Runner and Fleet Footed (names?), the Ranger stands a very good chance of escaping, even if spotted, by running like hell.</p><p></p><p>Also note that as the Archer Ranger needs only a few feats to improve damage, and none at all to improve AC, there are plenty of feat slots available to multiclass and to train in additional skills.</p><p></p><p>Add another character to the party with good Cha skills and bonuses, and you can meet all the most common skill challenges.</p><p></p><p>So while it is certainly possible that an Archer Ranger is not overpowered per se, I would seriously consider including one in my party for the sake of all of the extra-combat utility.</p></blockquote><p></p>
[QUOTE="Prestidigitalis, post: 4647372, member: 74496"] While the question of power (over or under) is generally considered only in the context of combat, I'd like to point out that an Archer Ranger is admirably stat-qualified to be a super scout and general skill master. With high Dex and Wis, training in Nature, Perception, Stealth, Athletics and Acrobatics, a Ranger can stealthily close on the enemy in most any terrain, study their composition and formation, and retreat with this valuable information. If also an Elf and possessed of a few feats like Fast Runner and Fleet Footed (names?), the Ranger stands a very good chance of escaping, even if spotted, by running like hell. Also note that as the Archer Ranger needs only a few feats to improve damage, and none at all to improve AC, there are plenty of feat slots available to multiclass and to train in additional skills. Add another character to the party with good Cha skills and bonuses, and you can meet all the most common skill challenges. So while it is certainly possible that an Archer Ranger is not overpowered per se, I would seriously consider including one in my party for the sake of all of the extra-combat utility. [/QUOTE]
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