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*Pathfinder & Starfinder
Most overrated "broken" things?
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<blockquote data-quote="Caliban" data-source="post: 3617247" data-attributes="member: 284"><p>At high levels.   The trip fighter I outlined above is only 2nd to 4th level.</p><p></p><p>Special attack options such as grapple, trip, sunder, disarm become generally less and less useful above about 9th level.   You fight more opponents who are immune or effectively immune (i.e. no items to  disarm or sunder, so large that trip and grapple are nearly impossible, incorporeal, freedom of movement, etc. etc.)</p><p></p><p>Generally only truly twinked out trip-fighters will be able to effectively trip those opponents that are trippable at high levels. </p><p></p><p>And spiked chain fighter do tend to be boring.  To do your thing well, you have to spend a lot of feats and resources, leaving very little room for other combat options. </p><p></p><p></p><p></p><p>Then you haven't seen a well built chain fighter.  It's not about the crits.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>It's about the number of attacks, and damager per attack that you can achieve.  (Combat Reflexes with a 20' reach,  Two-handed Power Attack multiplier, Spiked Chain flurry from Exotic Weapon Master.)   </p><p></p><p></p><p></p><p>That's not really relevent.   A mixed group with casters will eat almost any single humanoid fighter type alive, regardless of what weapon they are wielding.</p></blockquote><p></p>
[QUOTE="Caliban, post: 3617247, member: 284"] At high levels. The trip fighter I outlined above is only 2nd to 4th level. Special attack options such as grapple, trip, sunder, disarm become generally less and less useful above about 9th level. You fight more opponents who are immune or effectively immune (i.e. no items to disarm or sunder, so large that trip and grapple are nearly impossible, incorporeal, freedom of movement, etc. etc.) Generally only truly twinked out trip-fighters will be able to effectively trip those opponents that are trippable at high levels. And spiked chain fighter do tend to be boring. To do your thing well, you have to spend a lot of feats and resources, leaving very little room for other combat options. Then you haven't seen a well built chain fighter. It's not about the crits. :) It's about the number of attacks, and damager per attack that you can achieve. (Combat Reflexes with a 20' reach, Two-handed Power Attack multiplier, Spiked Chain flurry from Exotic Weapon Master.) That's not really relevent. A mixed group with casters will eat almost any single humanoid fighter type alive, regardless of what weapon they are wielding. [/QUOTE]
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Most overrated "broken" things?
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