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*Dungeons & Dragons
Most powerful class in 5e
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6660710" data-attributes="member: 6787650"><p>Sick amounts of raw power and the best concentration economy in the game. I have a warlock 2/necromancer 8 who rolled good stats and took Inspiring Leader and Spell Sniper as feats. He can spend 6 SP and a few hundred gold and get 140 HP of AC 16/18 skeletons (35 HP x4) doing 40 HP of damage per round on a hit, and still have his own Concentration and actions free for Web (to give skels advantage, when he has lots of skels along) or Conjure Minor Elemental for extra meat shields who can also paint targets in the dark with their Dancing Lights, giving the skeletons advantage hit them, or just Hex + EB himself, or Expeditious Retreat + EB if he's solo without any skeletons or PC buddies along. But the skeletons alone are a dominating force in any environment where they can be deployed, i.e. military conflict not diplomatic, non-hostile environment, transportation not restricted. He is the party's primary damage dealer thanks to them.</p><p></p><p>You could do the same with hirelings but you'd have to pay them and attend funerals when they get killed. Skeletons can often just be reanimated instead.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6660710, member: 6787650"] Sick amounts of raw power and the best concentration economy in the game. I have a warlock 2/necromancer 8 who rolled good stats and took Inspiring Leader and Spell Sniper as feats. He can spend 6 SP and a few hundred gold and get 140 HP of AC 16/18 skeletons (35 HP x4) doing 40 HP of damage per round on a hit, and still have his own Concentration and actions free for Web (to give skels advantage, when he has lots of skels along) or Conjure Minor Elemental for extra meat shields who can also paint targets in the dark with their Dancing Lights, giving the skeletons advantage hit them, or just Hex + EB himself, or Expeditious Retreat + EB if he's solo without any skeletons or PC buddies along. But the skeletons alone are a dominating force in any environment where they can be deployed, i.e. military conflict not diplomatic, non-hostile environment, transportation not restricted. He is the party's primary damage dealer thanks to them. You could do the same with hirelings but you'd have to pay them and attend funerals when they get killed. Skeletons can often just be reanimated instead. [/QUOTE]
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