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<blockquote data-quote="overgeeked" data-source="post: 6661011" data-attributes="member: 86653"><p>Concentration chains don't work. The action of casting a concentration spell cancels the effects of any concentration spells you are maintaining. So before the new effect lands, the old effect is already gone. They don't linger or stack in any way. Hex, Bestow Curse, and Hold P/M are all concentration spells. Their effects end when you cast another concentration spell.</p><p></p><p>"You lose concentration on a spell if you cast another spell that requires concentration. You can't concentrate on two spells at once." PHB, p. 203.</p><p></p><p>So your action of casting any of Bestow Curse, Hex, or Hold P/M cancels the effects of the others. You don't get the paralyzed and therefore double damage from Hold P/M plus the +1d8 per attack from Bestow Curse.</p><p></p><p>Point being, that you can't chain concentration spells like that. You could only paralyzed for double or +1d8 necrotic per attack with that Scorching Ray, not both. Further, neither Hex or Bestow Curse will help you cast Hold as they're all concentration spells. Whichever effect is on the target when you cast the next is canceled. And you're still talking about being within 5 feet of the thing to get the paralyzed auto crit on a hit for double damage.</p><p></p><p>Best you could do with a Hold <em>or</em> Curse + Scorching Ray combo is: 40d6 with Hold <em>or</em> 20d6 + 10d8 with Curse.</p><p></p><p>But still, you're talking about 40d6 to <em>one target</em> for a 9th and 5th/3rd vs Meteor Swarm which does 40d6 to <em>everything</em> in the 160-foot radius blast zones you lay down for one 9th-level slot. There's no comparison.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 6661011, member: 86653"] Concentration chains don't work. The action of casting a concentration spell cancels the effects of any concentration spells you are maintaining. So before the new effect lands, the old effect is already gone. They don't linger or stack in any way. Hex, Bestow Curse, and Hold P/M are all concentration spells. Their effects end when you cast another concentration spell. "You lose concentration on a spell if you cast another spell that requires concentration. You can't concentrate on two spells at once." PHB, p. 203. So your action of casting any of Bestow Curse, Hex, or Hold P/M cancels the effects of the others. You don't get the paralyzed and therefore double damage from Hold P/M plus the +1d8 per attack from Bestow Curse. Point being, that you can't chain concentration spells like that. You could only paralyzed for double or +1d8 necrotic per attack with that Scorching Ray, not both. Further, neither Hex or Bestow Curse will help you cast Hold as they're all concentration spells. Whichever effect is on the target when you cast the next is canceled. And you're still talking about being within 5 feet of the thing to get the paralyzed auto crit on a hit for double damage. Best you could do with a Hold [i]or[/i] Curse + Scorching Ray combo is: 40d6 with Hold [i]or[/i] 20d6 + 10d8 with Curse. But still, you're talking about 40d6 to [i]one target[/i] for a 9th and 5th/3rd vs Meteor Swarm which does 40d6 to [i]everything[/i] in the 160-foot radius blast zones you lay down for one 9th-level slot. There's no comparison. [/QUOTE]
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