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<blockquote data-quote="FormerlyHemlock" data-source="post: 6661287" data-attributes="member: 6787650"><p>I think most people misunderstand that errata. Errata says, 'Elemental Affinity (p. 102). The damage bonus applies to one damage roll of a spell, not multiple rolls.' One roll, not one ray. Crawford has made it clear on Twitter that PHB 196's ruling on damage to multiple targets at once (roll once, apply to each) is also intended to be applied to spells like Magic Missile that can attack the same target more than once. Specifically, he said that Empowered Evocation is allowed to boost Magic Missile even if all the missiles attack the same target. You roll once, add Empowered Evocation, multiply by the number of missiles that hit. Just like Fireball.</p><p></p><p><a href="http://www.sageadvice.eu/tag/evocation/" target="_blank">http://www.sageadvice.eu/tag/evocation/</a></p><p></p><p></p><p></p><p></p><p></p><p>Ergo, you roll your Scorching Ray damage (2d6+5) once, and multiply by however many rays hit. </p><p></p><p>UngeheuerLich is right about it only being 2d6 though, not 3d6. Sorry, I totally goofed on that one due to AFB. Scorching Ray is the type of spell I never cast so I misremembered the details.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6661287, member: 6787650"] I think most people misunderstand that errata. Errata says, 'Elemental Affinity (p. 102). The damage bonus applies to one damage roll of a spell, not multiple rolls.' One roll, not one ray. Crawford has made it clear on Twitter that PHB 196's ruling on damage to multiple targets at once (roll once, apply to each) is also intended to be applied to spells like Magic Missile that can attack the same target more than once. Specifically, he said that Empowered Evocation is allowed to boost Magic Missile even if all the missiles attack the same target. You roll once, add Empowered Evocation, multiply by the number of missiles that hit. Just like Fireball. [url]http://www.sageadvice.eu/tag/evocation/[/url] Ergo, you roll your Scorching Ray damage (2d6+5) once, and multiply by however many rays hit. UngeheuerLich is right about it only being 2d6 though, not 3d6. Sorry, I totally goofed on that one due to AFB. Scorching Ray is the type of spell I never cast so I misremembered the details. [/QUOTE]
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