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<blockquote data-quote="FormerlyHemlock" data-source="post: 6661308" data-attributes="member: 6787650"><p>I am the DM, and I allow lots of stuff, whatever is in RAW for the most part[1], although no one has ever gotten a paladin to 11th level yet. If your reading of Divine Smite is correct no one will ever bother doing so either[2], because the ability is marginal even under my reading--an extra 2d8 only when you spend a spell slot (otherwise 1d8) is still not enough to make smiting a good idea, usually. I'll think it over, but if you have a Crawford quote I'd like to see it.</p><p></p><p>[1] A memorable moment: 8th(?) level shadow monk/druid PC and his 1st level buddies snuck into the lair or what turned out to be a CR 12 Chain Worm. One of the 1st level guys got too close and got eaten. While the chain worm was busy eating him (several rounds of contented munching) I expected the 8th level guy to sneak past and run away. Instead the player spent several minutes poring over the books, then came to me with a plan involving his cursed Bag of Devouring: "If I can stuff one of the chain worm's legs in my Bag of Devouring, will it eat the chain worm?" I re-examined the text for Bag of Devouring and saw no reason why not, but told him he doesn't get to control its limbs unless it is stunned. So he used a Stunning Strike on it, which luckily succeeded, and then kept stunning it for several rounds until the Bag of Devouring woke up (50% chance per round) and sucked in the chain worm, <em>right</em> before it would have killed the monk (it had made its final save vs. stunning strike and was still at nearly full health; would have stunned him right back and eaten him). Score: 8400 XP! and some miscellaneous loot like rusty armor, from the lair.</p><p></p><p>[2] Better to invest the last two levels in warlock and become a pallysorlock, although from a RP standpoint that's unlikely to happen--but he might invest in sorc 11 instead of paladin 11 and get Wall of Stone/Mass Suggestion plus 8th level slots.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6661308, member: 6787650"] I am the DM, and I allow lots of stuff, whatever is in RAW for the most part[1], although no one has ever gotten a paladin to 11th level yet. If your reading of Divine Smite is correct no one will ever bother doing so either[2], because the ability is marginal even under my reading--an extra 2d8 only when you spend a spell slot (otherwise 1d8) is still not enough to make smiting a good idea, usually. I'll think it over, but if you have a Crawford quote I'd like to see it. [1] A memorable moment: 8th(?) level shadow monk/druid PC and his 1st level buddies snuck into the lair or what turned out to be a CR 12 Chain Worm. One of the 1st level guys got too close and got eaten. While the chain worm was busy eating him (several rounds of contented munching) I expected the 8th level guy to sneak past and run away. Instead the player spent several minutes poring over the books, then came to me with a plan involving his cursed Bag of Devouring: "If I can stuff one of the chain worm's legs in my Bag of Devouring, will it eat the chain worm?" I re-examined the text for Bag of Devouring and saw no reason why not, but told him he doesn't get to control its limbs unless it is stunned. So he used a Stunning Strike on it, which luckily succeeded, and then kept stunning it for several rounds until the Bag of Devouring woke up (50% chance per round) and sucked in the chain worm, [I]right[/I] before it would have killed the monk (it had made its final save vs. stunning strike and was still at nearly full health; would have stunned him right back and eaten him). Score: 8400 XP! and some miscellaneous loot like rusty armor, from the lair. [2] Better to invest the last two levels in warlock and become a pallysorlock, although from a RP standpoint that's unlikely to happen--but he might invest in sorc 11 instead of paladin 11 and get Wall of Stone/Mass Suggestion plus 8th level slots. [/QUOTE]
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