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<blockquote data-quote="Kytess" data-source="post: 4101" data-attributes="member: 477"><p>I misinterpreted your statement that the ECLs were factored in. Still, half-elves aren't as powerful as humans. </p><p></p><p>"they can use magic items typically available only to elves." - What items? Elf blood means 3 things:</p><p>* Half-elves can use certain _custom_ magic items</p><p>* Rangers with favored enemy (elves) get bonuses to skill checks and damage vs. half-elves </p><p>* Elf-bane weapons damage half-elves</p><p></p><p>"And as I said before, they have NO penalties to balance this out." - What disadvantages do humans have?</p><p></p><p>Humans have an extra feat, which is useful for jump-starting a character, and (level + 3) bonus skill points, which is useful for higher-level characters. A good example of a class which benefits from this is paladin: many class skills to take, few skill points (2 base skill points, and Int isn't high on a paladin's stat list), and no bonus feats (despite having a great need for them).</p><p></p><p>The half-elven skill bonuses are almost laughable; wasting the human bonus feat on Alertness gives better results. For those not maxing out these skills, using jsut a few of the human bonus skill points works even better (so the feat can be used for something better).</p><p></p><p>Really, the only major ability of half-elves is their low-light vision. Even this, though, is minor in comparison to the human bonuses.</p><p></p><p>Elf blood is a minor negative for half-elves, but really too petty to be considered. Their favored class is the same as humans'; their language selection is also identical.</p><p></p><p><em>Sleep</em> immunity will help half-elves survive for their first two levels (the only time I expect they'll see it), but it's nothing compared to the benefit of the first few levels with an extra feat - on levels 1-5, humans are noticeibly stronger as a result.</p><p></p><p>**************************</p><p></p><p>The better comparison might be to elves, though. </p><p></p><p>Half-elves have an advantage in language selection and favored class; elves have an advantage in skill bonuses. These might be balanced against each other, but the elven weapon proficiencies put elves far ahead.</p><p></p><p>Elves have +2 Dex/-2 Con, usually considered an incredible benefit. Personally, I don't think that this is as good as it's made out to be, but it's certainly better than +0 Dex/-0 Con (unless you roll ability scores in order, in which case it could be very good or very bad). On top of this, they can auto-detect secret doors - a useful, if limited, ability.</p><p></p><p>*************************</p><p></p><p>Even if you don't agree with me, you can tell from this poll how few people think half-elves are powerful - at last count they were in _last_ place, behind the "-2 net ability" half-orcs.</p></blockquote><p></p>
[QUOTE="Kytess, post: 4101, member: 477"] I misinterpreted your statement that the ECLs were factored in. Still, half-elves aren't as powerful as humans. "they can use magic items typically available only to elves." - What items? Elf blood means 3 things: * Half-elves can use certain _custom_ magic items * Rangers with favored enemy (elves) get bonuses to skill checks and damage vs. half-elves * Elf-bane weapons damage half-elves "And as I said before, they have NO penalties to balance this out." - What disadvantages do humans have? Humans have an extra feat, which is useful for jump-starting a character, and (level + 3) bonus skill points, which is useful for higher-level characters. A good example of a class which benefits from this is paladin: many class skills to take, few skill points (2 base skill points, and Int isn't high on a paladin's stat list), and no bonus feats (despite having a great need for them). The half-elven skill bonuses are almost laughable; wasting the human bonus feat on Alertness gives better results. For those not maxing out these skills, using jsut a few of the human bonus skill points works even better (so the feat can be used for something better). Really, the only major ability of half-elves is their low-light vision. Even this, though, is minor in comparison to the human bonuses. Elf blood is a minor negative for half-elves, but really too petty to be considered. Their favored class is the same as humans'; their language selection is also identical. [i]Sleep[/i] immunity will help half-elves survive for their first two levels (the only time I expect they'll see it), but it's nothing compared to the benefit of the first few levels with an extra feat - on levels 1-5, humans are noticeibly stronger as a result. ************************** The better comparison might be to elves, though. Half-elves have an advantage in language selection and favored class; elves have an advantage in skill bonuses. These might be balanced against each other, but the elven weapon proficiencies put elves far ahead. Elves have +2 Dex/-2 Con, usually considered an incredible benefit. Personally, I don't think that this is as good as it's made out to be, but it's certainly better than +0 Dex/-0 Con (unless you roll ability scores in order, in which case it could be very good or very bad). On top of this, they can auto-detect secret doors - a useful, if limited, ability. ************************* Even if you don't agree with me, you can tell from this poll how few people think half-elves are powerful - at last count they were in _last_ place, behind the "-2 net ability" half-orcs. [/QUOTE]
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