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Most Unexpected Moments In Your Campaign
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<blockquote data-quote="Piratecat" data-source="post: 4757621" data-attributes="member: 2"><p>Back when my campaign was 2e, the pcs had just leveled. I had a cool adventure set up: the PCs had to sneak into, or fight their way into, a giant termite mound which had been taken over by a mercenary band. Their job was to find the Mercenary captain and capture him alive. Epic and flavorful, right?</p><p></p><p>TomTom the psionicist says "look what I can do now!", goes ethereal and scouts the burrows, getting a brief peak at the Captain.</p><p></p><p>Velendo the cleric says "and look what I can do!" Then he summons a freakin' aerial servant, described the captain (thanks so much, TomTom, really), and tells the servant to go retrieve him.</p><p></p><p>Then the party sits back and has a picnic while the servant rushes off on his errand.</p><p></p><p>15 minutes later the servant emerges with a struggling, shouting captain, and the whole group runs for the coast -- without ever having set foot inside my dungeon.</p><p></p><p>--</p><p></p><p>My second choice would be when they decided to solve the problem of an evil flesh-weaving cult by casting <em>earthquake</em> and collapsing the entire dungeon complex on their heads.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 4757621, member: 2"] Back when my campaign was 2e, the pcs had just leveled. I had a cool adventure set up: the PCs had to sneak into, or fight their way into, a giant termite mound which had been taken over by a mercenary band. Their job was to find the Mercenary captain and capture him alive. Epic and flavorful, right? TomTom the psionicist says "look what I can do now!", goes ethereal and scouts the burrows, getting a brief peak at the Captain. Velendo the cleric says "and look what I can do!" Then he summons a freakin' aerial servant, described the captain (thanks so much, TomTom, really), and tells the servant to go retrieve him. Then the party sits back and has a picnic while the servant rushes off on his errand. 15 minutes later the servant emerges with a struggling, shouting captain, and the whole group runs for the coast -- without ever having set foot inside my dungeon. -- My second choice would be when they decided to solve the problem of an evil flesh-weaving cult by casting [i]earthquake[/i] and collapsing the entire dungeon complex on their heads. [/QUOTE]
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