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Most Unexpected Moments In Your Campaign
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<blockquote data-quote="Stormtalon" data-source="post: 4758059" data-attributes="member: 5541"><p>Something like this happened in a campaign I ran. Party was assigned to clear out a tower infested by devils, and, as happens, the leader of the devils was at the top, with a nice balcony and view. 99 times out of 100, this particular party will choose the "kick in the front door and kill everything" as their main tactics. Not this time. They scouted, they climbed up, hit the head devil first and then started fighting their way down.</p><p></p><p>And then, on the third floor, they inadvertently triggered the destruction of the entire tower. A combination of Enlarge plus Iron Construct on the Warforged Juggernaut was just too much for the ancient floors of the tower to handle. Between a broom of flying and a couple other flight options, they made it out (though the Juggernaut had to climb up from the basement and slam thru the back wall to get out before the collapse).</p></blockquote><p></p>
[QUOTE="Stormtalon, post: 4758059, member: 5541"] Something like this happened in a campaign I ran. Party was assigned to clear out a tower infested by devils, and, as happens, the leader of the devils was at the top, with a nice balcony and view. 99 times out of 100, this particular party will choose the "kick in the front door and kill everything" as their main tactics. Not this time. They scouted, they climbed up, hit the head devil first and then started fighting their way down. And then, on the third floor, they inadvertently triggered the destruction of the entire tower. A combination of Enlarge plus Iron Construct on the Warforged Juggernaut was just too much for the ancient floors of the tower to handle. Between a broom of flying and a couple other flight options, they made it out (though the Juggernaut had to climb up from the basement and slam thru the back wall to get out before the collapse). [/QUOTE]
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