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General Tabletop Discussion
*Dungeons & Dragons
Most unique, fun multiclass (2 classes)
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<blockquote data-quote="EzekielRaiden" data-source="post: 9292194" data-attributes="member: 6790260"><p>Too bad it's only two classes.</p><p></p><p>My favorite MC build uses three.</p><p></p><p>Rogue 1: Character starts off as a child thief because family is dirt poor. Gets taken in by a merchant who sees her potential, and pays her way through...</p><p>Bard 3: College! She joins the College of Lore, insatiably curious about everything. Every skill, every spell, every scrap of lore. And her devotion does not go unnoticed by...</p><p>Cleric 1: The church! Specifically of the god of knowledge. But she quickly finds that the church, despite loving knowledge, has pretty fussy, moralistic standards. They disapprove of the knowledge she has from her thieving days. So... </p><p>Bard+N: She leaves the church behind, but not her faith, and sets out to understand ALL the things.</p><p></p><p>Came out of an exercise in trying to see if one character could have both a cohesive story <em>and</em> get proficiency in <em>all</em> skills. And the answer is yes! But the last few really aren't worth it, so it's better to just know <em>almost</em> everything and let JOAT take care of the rest. Between Rogue, Knowledge Cleric, and Bard, you also get 8 hits of Expertise, meaning you really are an expert at a lot of things. The price you pay is slightly delayed spells, but honestly that's pretty well worth the major advantages.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9292194, member: 6790260"] Too bad it's only two classes. My favorite MC build uses three. Rogue 1: Character starts off as a child thief because family is dirt poor. Gets taken in by a merchant who sees her potential, and pays her way through... Bard 3: College! She joins the College of Lore, insatiably curious about everything. Every skill, every spell, every scrap of lore. And her devotion does not go unnoticed by... Cleric 1: The church! Specifically of the god of knowledge. But she quickly finds that the church, despite loving knowledge, has pretty fussy, moralistic standards. They disapprove of the knowledge she has from her thieving days. So... Bard+N: She leaves the church behind, but not her faith, and sets out to understand ALL the things. Came out of an exercise in trying to see if one character could have both a cohesive story [I]and[/I] get proficiency in [I]all[/I] skills. And the answer is yes! But the last few really aren't worth it, so it's better to just know [I]almost[/I] everything and let JOAT take care of the rest. Between Rogue, Knowledge Cleric, and Bard, you also get 8 hits of Expertise, meaning you really are an expert at a lot of things. The price you pay is slightly delayed spells, but honestly that's pretty well worth the major advantages. [/QUOTE]
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