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<blockquote data-quote="illuminatus" data-source="post: 3247949" data-attributes="member: 23175"><p>I was running a GURPS campaign set in the modern world with a bit of magic and whatnot. Through earlier bad luck the team of four adventurers has got themselves captured and all were tied up in the back of a van speeding down a lonely highway. Two of them have loosened their bonds and make an attempt to overpower the two guys watching them in the back of the van. The driver turns around to do a quick stun spell taking only one second of concentration away from the road. He critically fails the drive check resulting in a fishtail skid. This would be no problem except for the second critical failure rolled in the correction of the skid. This results in a sideways skid to rollover accident at 80 MPH with no seatbelts. I roll badly for the van’s integrity and several of the doors pop open while rolling down the highway. A few bad rolls now come up for the players. No one makes a check to stay wedged and tied in the back which would have given them the equivalent of seatbelts. Two of them are ejected from the now open and rolling van. One of the ejected ends up in the path of the rolling van and even fails an easy tumble check to get out of the way. Good: all three of their captors are dead or unconscious and dieing. Bad: One character is a road pancake the other a giant road rash both dieing on the spot from injuries. The two remaining in the van are unconscious, critically wounded, and bleeding to death. Did I mention the highway was in the middle of nowhere?</p></blockquote><p></p>
[QUOTE="illuminatus, post: 3247949, member: 23175"] I was running a GURPS campaign set in the modern world with a bit of magic and whatnot. Through earlier bad luck the team of four adventurers has got themselves captured and all were tied up in the back of a van speeding down a lonely highway. Two of them have loosened their bonds and make an attempt to overpower the two guys watching them in the back of the van. The driver turns around to do a quick stun spell taking only one second of concentration away from the road. He critically fails the drive check resulting in a fishtail skid. This would be no problem except for the second critical failure rolled in the correction of the skid. This results in a sideways skid to rollover accident at 80 MPH with no seatbelts. I roll badly for the van’s integrity and several of the doors pop open while rolling down the highway. A few bad rolls now come up for the players. No one makes a check to stay wedged and tied in the back which would have given them the equivalent of seatbelts. Two of them are ejected from the now open and rolling van. One of the ejected ends up in the path of the rolling van and even fails an easy tumble check to get out of the way. Good: all three of their captors are dead or unconscious and dieing. Bad: One character is a road pancake the other a giant road rash both dieing on the spot from injuries. The two remaining in the van are unconscious, critically wounded, and bleeding to death. Did I mention the highway was in the middle of nowhere? [/QUOTE]
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