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Most Useless Feat
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<blockquote data-quote="mmu1" data-source="post: 1688493" data-attributes="member: 319"><p>Great. You found yet another way to say "This feat adds 10 percentage points to your chance of saving.", which is what has been established pages ago, and not what we're talking about.</p><p></p><p>Now here's a simple example of why you're wrong:</p><p></p><p>You have to make a DC 20 save and have a +9 save modifier. There are <strong>10</strong> rolls that result in failure. You take a feat that gives you a +2 on your save. Now there are only 8 rolls that result in failure. You no longer fail on 2 out of 10 roll that you would have failed on before. 20% of the rolls that would have failed without it are now successfull.</p><p></p><p>You either don't understand the math, or don't understand English well enough to see the distinction between "It makes you succeed on 1/10th of the rolls you'd have failed without it" and "It adds 10 percentage points to your chance of success."</p></blockquote><p></p>
[QUOTE="mmu1, post: 1688493, member: 319"] Great. You found yet another way to say "This feat adds 10 percentage points to your chance of saving.", which is what has been established pages ago, and not what we're talking about. Now here's a simple example of why you're wrong: You have to make a DC 20 save and have a +9 save modifier. There are [b]10[/b] rolls that result in failure. You take a feat that gives you a +2 on your save. Now there are only 8 rolls that result in failure. You no longer fail on 2 out of 10 roll that you would have failed on before. 20% of the rolls that would have failed without it are now successfull. You either don't understand the math, or don't understand English well enough to see the distinction between "It makes you succeed on 1/10th of the rolls you'd have failed without it" and "It adds 10 percentage points to your chance of success." [/QUOTE]
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