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Mother of the Mesopotamia, the Childhood's End, Old One, Tiamat [Fate Franchise]
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<blockquote data-quote="Obly99" data-source="post: 8585041" data-attributes="member: 7035194"><p><strong>Life Portfolio</strong></p><p><strong>Aspects:</strong> Constitution, Endurance, New Life</p><p><strong>Opposed Portfolio:</strong> Death</p><p><strong>Examples: </strong>Tiamat (Mesopotamic)</p><p><strong>Favored Animal: </strong>Nightingale (natural) or butterfly (familiar)</p><p><strong>Favored Class:</strong> Cleric</p><p><strong>Favored Place:</strong> Area with life emanating from all sides</p><p><strong>Favored Sacrifice:</strong> Crops</p><p><strong>Favored Time: </strong>Spring equinox</p><p><strong>Favored Weapon:</strong> Sap</p><p><strong>Portfolio Trial:</strong> Bringing new life to a place where death and desolation reigned</p><p><strong>Prerequisites:</strong> Must be a living creatures</p><p><strong>Symbol:</strong> A beating heart</p><p><strong>Typical Quote:</strong> “Life always wins.”</p><p></p><p style="text-align: center">LIFE DOMAIN</p><p><strong>Granted Power:</strong> You cast conjuration (healing) spells at +1 level.</p><p>1 Cure Light Wounds: Cure 1d8 + caster level (maximum +5) damage.</p><p>2 Bear’s Endurance: Subject gains +4 to Con for 1 min./level.</p><p>3 Cure Serious Wounds: Cure 3d8 + caster level (maximum +15) damage.</p><p>4 Cure Critical Wounds: Cure 4d8 + caster level (maximum +20) damage.</p><p>5 Raise Dead: Raise a dead character.</p><p>6 Heal: Cure 10 damage per caster level (maximum 150) and remove most harmful conditions.</p><p>7 Resurrection: Resurrect a dead character.</p><p>8 Cure Critical Wounds (mass): Cure 4d8 + caster level (maximum +40) damage to multiple creatures.</p><p>9 True Resurrection: As resurrection, plus remains aren’t needed.</p><p></p><p style="text-align: center">REALM</p><p>You create a realm of luxuriant life, wherever you look there is a symbol of life (flowers blooming, people dancing showing joie de vivre, etc.)</p><p><strong>Hazards:</strong> There are no intrinsic hazards in such realms, however, the natives will all have fast healing equal to the immortal’s divine rank (at the very least) and thus may prove harder to defeat.</p><p><strong>Inhabitants:</strong> As well as clerics, those creatures with the innate ability to heal will be attracted to these realms.</p><p></p><p style="text-align: center">Life Template (Single Portfolio)</p><p><strong>Appearance:</strong> The immortal’s manifestation appears bursting with life from all pores and is often in constant motion.</p><p>NB. When the immortal adopts a different form (through Shapechanging or Wildshape for instance), this trait is also adopted.</p><p><strong>Demeanor:</strong> These deities are often cheerful and look to the best side of things.</p><p></p><p style="text-align: center">Life Template (Double Portfolio)</p><p><strong>Appearance:</strong> Same as the single portfolio except the immortal’s manifestation seems perpetually excited.</p><p><strong>Demeanor:</strong> Such immortals’ cheerful and optimism are led to excess.</p><p></p><p><strong>(Single) Life Portfolio</strong></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Hostile Environment (Death)</em></p> </td><td><p style="text-align: left">Use any life domain spell as spell-like ability<br /> <em>Competence penalty (equal to your divine rank) on all die rolls while there is no living entity (even a plant) in the area of your divine aura (excluding yourself)</em></p> </td><td><p style="text-align: center">Standard<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">Shield of Life</p> </td><td><p style="text-align: left">You are immune to constitution damage/drain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Scion of Life</p> </td><td><p style="text-align: left">Competence bonus to constitution equal to your divine rank</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Life Brethren</p> </td><td><p style="text-align: left">Those summoned gain Con. bonus equal to your divine rank</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">Instrument of Life</p> </td><td><p style="text-align: left">Immunities against your constitution damage/drain only 50% effective</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Withering (Cos.) [Effect]</p> </td><td><p style="text-align: left">Assault your enemies with constitution draining attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Withering (Cos.) Mastery</p> </td><td><p style="text-align: left">Assault your enemies with constitution draining attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Great Breath</p> </td><td><p style="text-align: left">The deity can create life</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Life Messiah<br /> <em>Cosmic Imperfection (Death)</em></p> </td><td><p style="text-align: left">You cannot be harmed, either willingly or unwillingly by living creatures<br /> <em>One artifact in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">n/a<br /> <br /> <br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Total Constitution</p> </td><td><p style="text-align: left">Temporarily add single opponent’s constitution score to your ow</p> </td><td><p style="text-align: center">Free</p> </td></tr></table><p></p><p><strong>(Double) Life Portfolio</strong></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Hostile Environment (Death)</em></p> </td><td><p style="text-align: left">Use two life domain spell as spell-like abilities each round<br /> <em>Competence penalty (equal to double your divine rank) on all die rolls while there is no living entity (even a plant) in the area of your divine aura (excluding yourself)</em></p> </td><td><p style="text-align: center">Standard+Swift<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">Life Ward</p> </td><td><p style="text-align: left">Allies within your aura are immune to constitution damage/drain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Greater Scion of Life</p> </td><td><p style="text-align: left">Competence bonus to constitution equal to double your divine rank</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Life Brethren</p> </td><td><p style="text-align: left">Those summoned gain Con. bonus equal to your divine rank x2</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">Instrument of Life</p> </td><td><p style="text-align: left">Immunities against your constitution damage/drain totally ineffective</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Withering (Cos.) [Effect] (x2 HD)</p> </td><td><p style="text-align: left">Assault your enemies with constitution draining attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Withering (Cos.) Mastery (x2 HD)</p> </td><td><p style="text-align: left">Assault your enemies with constitution draining attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Life Soul</p> </td><td><p style="text-align: left">Add constitution score to Fast Healing or Regeneration</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Legendary Constitution<br /> <em>Cosmic Imperfection (Death)</em></p> </td><td><p style="text-align: left">Your constitution score is doubled<br /> <em>Two artifacts in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">n/a<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Legendary Constitution</p> </td><td><p style="text-align: left">Your constitution score is tripled</p> </td><td><p style="text-align: center">Free</p> </td></tr><tr><td><p style="text-align: left">First One</p> </td><td><p style="text-align: left">Transmortality</p> </td><td><p style="text-align: left">You cannot be killed</p> </td><td><p style="text-align: center">Always Active</p> </td></tr></table></blockquote><p></p>
[QUOTE="Obly99, post: 8585041, member: 7035194"] [B]Life Portfolio Aspects:[/B] Constitution, Endurance, New Life [B]Opposed Portfolio:[/B] Death [B]Examples: [/B]Tiamat (Mesopotamic) [B]Favored Animal: [/B]Nightingale (natural) or butterfly (familiar) [B]Favored Class:[/B] Cleric [B]Favored Place:[/B] Area with life emanating from all sides [B]Favored Sacrifice:[/B] Crops [B]Favored Time: [/B]Spring equinox [B]Favored Weapon:[/B] Sap [B]Portfolio Trial:[/B] Bringing new life to a place where death and desolation reigned [B]Prerequisites:[/B] Must be a living creatures [B]Symbol:[/B] A beating heart [B]Typical Quote:[/B] “Life always wins.” [CENTER]LIFE DOMAIN[/CENTER] [B]Granted Power:[/B] You cast conjuration (healing) spells at +1 level. 1 Cure Light Wounds: Cure 1d8 + caster level (maximum +5) damage. 2 Bear’s Endurance: Subject gains +4 to Con for 1 min./level. 3 Cure Serious Wounds: Cure 3d8 + caster level (maximum +15) damage. 4 Cure Critical Wounds: Cure 4d8 + caster level (maximum +20) damage. 5 Raise Dead: Raise a dead character. 6 Heal: Cure 10 damage per caster level (maximum 150) and remove most harmful conditions. 7 Resurrection: Resurrect a dead character. 8 Cure Critical Wounds (mass): Cure 4d8 + caster level (maximum +40) damage to multiple creatures. 9 True Resurrection: As resurrection, plus remains aren’t needed. [CENTER]REALM[/CENTER] You create a realm of luxuriant life, wherever you look there is a symbol of life (flowers blooming, people dancing showing joie de vivre, etc.) [B]Hazards:[/B] There are no intrinsic hazards in such realms, however, the natives will all have fast healing equal to the immortal’s divine rank (at the very least) and thus may prove harder to defeat. [B]Inhabitants:[/B] As well as clerics, those creatures with the innate ability to heal will be attracted to these realms. [CENTER]Life Template (Single Portfolio)[/CENTER] [B]Appearance:[/B] The immortal’s manifestation appears bursting with life from all pores and is often in constant motion. NB. When the immortal adopts a different form (through Shapechanging or Wildshape for instance), this trait is also adopted. [B]Demeanor:[/B] These deities are often cheerful and look to the best side of things. [CENTER]Life Template (Double Portfolio)[/CENTER] [B]Appearance:[/B] Same as the single portfolio except the immortal’s manifestation seems perpetually excited. [B]Demeanor:[/B] Such immortals’ cheerful and optimism are led to excess. [B](Single) Life Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Hostile Environment (Death)[/I][/LEFT][/TD] [TD][LEFT]Use any life domain spell as spell-like ability [I]Competence penalty (equal to your divine rank) on all die rolls while there is no living entity (even a plant) in the area of your divine aura (excluding yourself)[/I][/LEFT][/TD] [TD][CENTER]Standard [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]Shield of Life[/LEFT][/TD] [TD][LEFT]You are immune to constitution damage/drain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Scion of Life[/LEFT][/TD] [TD][LEFT]Competence bonus to constitution equal to your divine rank[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Life Brethren[/LEFT][/TD] [TD][LEFT]Those summoned gain Con. bonus equal to your divine rank[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]Instrument of Life[/LEFT][/TD] [TD][LEFT]Immunities against your constitution damage/drain only 50% effective[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Withering (Cos.) [Effect][/LEFT][/TD] [TD][LEFT]Assault your enemies with constitution draining attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Withering (Cos.) Mastery[/LEFT][/TD] [TD][LEFT]Assault your enemies with constitution draining attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Great Breath[/LEFT][/TD] [TD][LEFT]The deity can create life[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Life Messiah [I]Cosmic Imperfection (Death)[/I][/LEFT][/TD] [TD][LEFT]You cannot be harmed, either willingly or unwillingly by living creatures [I]One artifact in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]n/a [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Total Constitution[/LEFT][/TD] [TD][LEFT]Temporarily add single opponent’s constitution score to your ow[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [/TABLE] [B](Double) Life Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Hostile Environment (Death)[/I][/LEFT][/TD] [TD][LEFT]Use two life domain spell as spell-like abilities each round [I]Competence penalty (equal to double your divine rank) on all die rolls while there is no living entity (even a plant) in the area of your divine aura (excluding yourself)[/I][/LEFT][/TD] [TD][CENTER]Standard+Swift [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]Life Ward[/LEFT][/TD] [TD][LEFT]Allies within your aura are immune to constitution damage/drain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Greater Scion of Life[/LEFT][/TD] [TD][LEFT]Competence bonus to constitution equal to double your divine rank[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Life Brethren[/LEFT][/TD] [TD][LEFT]Those summoned gain Con. bonus equal to your divine rank x2[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]Instrument of Life[/LEFT][/TD] [TD][LEFT]Immunities against your constitution damage/drain totally ineffective[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Withering (Cos.) [Effect] (x2 HD)[/LEFT][/TD] [TD][LEFT]Assault your enemies with constitution draining attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Withering (Cos.) Mastery (x2 HD)[/LEFT][/TD] [TD][LEFT]Assault your enemies with constitution draining attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Life Soul[/LEFT][/TD] [TD][LEFT]Add constitution score to Fast Healing or Regeneration[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Legendary Constitution [I]Cosmic Imperfection (Death)[/I][/LEFT][/TD] [TD][LEFT]Your constitution score is doubled [I]Two artifacts in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]n/a [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Legendary Constitution[/LEFT][/TD] [TD][LEFT]Your constitution score is tripled[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [TR] [TD][LEFT]First One[/LEFT][/TD] [TD][LEFT]Transmortality[/LEFT][/TD] [TD][LEFT]You cannot be killed[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [/TABLE] [/QUOTE]
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Mother of the Mesopotamia, the Childhood's End, Old One, Tiamat [Fate Franchise]
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