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<blockquote data-quote="Jack Simth" data-source="post: 5605183" data-attributes="member: 29252"><p>It does! However, you're getting into territory where things are no longer explicit, which is where you'll need to ask your DM. And you'll get many, many different answers from the DM on what is and isn't permitted. It might fall under Defend... but it might not. It might be a DC 20 trick, it might not. It might be two tricks (similar to the second trick needed to convince a beast to attack unnatural critters, such as undead).</p><p></p><p>But things will get hairy when you start actually looking into it.</p><p></p><p>A mount always acts on it's rider's initiative. A readied action is used to act out of initiative, and changes your initiative. What happens when the animal's readied action is triggered? Does it get to ready an action next round on your turn anyway? Is it suddenly on a different initiative from you, and thus can't move on your turn when you want it to do so? How does the animal's movement affect your need for concentration checks for spellcasting while riding? How does the animal's movement affect the to-hit penalty that comes with shooting from the back of a moving animal?</p><p></p><p>In trying to get the beast to ready an action, you're going to trigger a rather sticky morass of rules follow-ups. Much, much better to say "don't do that" from a DM's perspective.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 5605183, member: 29252"] It does! However, you're getting into territory where things are no longer explicit, which is where you'll need to ask your DM. And you'll get many, many different answers from the DM on what is and isn't permitted. It might fall under Defend... but it might not. It might be a DC 20 trick, it might not. It might be two tricks (similar to the second trick needed to convince a beast to attack unnatural critters, such as undead). But things will get hairy when you start actually looking into it. A mount always acts on it's rider's initiative. A readied action is used to act out of initiative, and changes your initiative. What happens when the animal's readied action is triggered? Does it get to ready an action next round on your turn anyway? Is it suddenly on a different initiative from you, and thus can't move on your turn when you want it to do so? How does the animal's movement affect your need for concentration checks for spellcasting while riding? How does the animal's movement affect the to-hit penalty that comes with shooting from the back of a moving animal? In trying to get the beast to ready an action, you're going to trigger a rather sticky morass of rules follow-ups. Much, much better to say "don't do that" from a DM's perspective. [/QUOTE]
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