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<blockquote data-quote="iwatt" data-source="post: 1987237" data-attributes="member: 11085"><p>This was a challenge, for honor. Showing up for a duel mounted seems kinda unfair, to say the least. You don't find Galahad charging down unhorsed opponents in duels. Although not necessary, most DMs assume a straight Arturian Code of Conduct, in which Chivalry and respect for your opponents is a bif part. Maybe some people don't play with that basis, but in my experience, msot people stick to a typical code of honor. (i.e. don't strike at unarmed foes, once you have defeated a enemy, you don't have to kill him, etc...)</p><p> </p><p>On the other hand, the other character is showing up with a bow, which certainly gives her a strong edge as well (guessing it id her weapon of choice).</p><p> </p><p>But from the description Fangor gives (and of course it's biased <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) the NG fighter is acting with more chivalry than the LG paladin. </p><p> </p><p>Basically, this is why you have to have seconds at your duels <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> They're in charge of the pesky little details like setting the rules of engagement.</p><p> </p><p>Anyhow, what I see here is typical of the DnD ruleset. DnD does not reward you for talking to your enemies. It is ALL about striking first and striking hardest. Coupled with the fact that it has become a tactical minis game (which I really enjoy by the way), I've started to notice that people are becoming obsessed with efficiency in combat. It's all about using the right spell, getting in the right flanking position for the +2 and SA dice, ganging up on enemies in the most efficient order possible, etc.. I guess it's hard to disengage onself from the ruleset once COMBAT MODE ENGAGED starts flashing on our HUD.</p></blockquote><p></p>
[QUOTE="iwatt, post: 1987237, member: 11085"] This was a challenge, for honor. Showing up for a duel mounted seems kinda unfair, to say the least. You don't find Galahad charging down unhorsed opponents in duels. Although not necessary, most DMs assume a straight Arturian Code of Conduct, in which Chivalry and respect for your opponents is a bif part. Maybe some people don't play with that basis, but in my experience, msot people stick to a typical code of honor. (i.e. don't strike at unarmed foes, once you have defeated a enemy, you don't have to kill him, etc...) On the other hand, the other character is showing up with a bow, which certainly gives her a strong edge as well (guessing it id her weapon of choice). But from the description Fangor gives (and of course it's biased ;) ) the NG fighter is acting with more chivalry than the LG paladin. Basically, this is why you have to have seconds at your duels :D They're in charge of the pesky little details like setting the rules of engagement. Anyhow, what I see here is typical of the DnD ruleset. DnD does not reward you for talking to your enemies. It is ALL about striking first and striking hardest. Coupled with the fact that it has become a tactical minis game (which I really enjoy by the way), I've started to notice that people are becoming obsessed with efficiency in combat. It's all about using the right spell, getting in the right flanking position for the +2 and SA dice, ganging up on enemies in the most efficient order possible, etc.. I guess it's hard to disengage onself from the ruleset once COMBAT MODE ENGAGED starts flashing on our HUD. [/QUOTE]
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