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Mounted Combat?
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<blockquote data-quote="DEFCON 1" data-source="post: 6042409" data-attributes="member: 7006"><p>I would suggest doing as MP says and give the horse HP and defense... but I also might create a Mounted Combat combat rule that states that a rider may absorb the damage his mount takes, if he so chooses. So if the mount is attacked and hit for X amount of damage... the PC can take that damage instead.</p><p></p><p>So you end up with the enemies on foot choosing two different tactics. Either they attack the rider straight away and roll their attack with Disadvantage unless they have Reach (or the rider has Half cover for a +2 to AC, whichever rule you prefer to incorporate). Or they attack the mount with a regular attack, but on a successful hit the rider can choose to take on the damage himself.</p><p></p><p>This basically gives a rider an extra "pool" of HP that enemies have to whittle down in order to kill the knight... but the knight does run the risk of having his mount get killed. So to my mind, they balance each other out. I might even suggest that the horse does not get Hit Dice and thus can't naturally recover hit points during short rests... only getting his HP back after an Extended rest.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6042409, member: 7006"] I would suggest doing as MP says and give the horse HP and defense... but I also might create a Mounted Combat combat rule that states that a rider may absorb the damage his mount takes, if he so chooses. So if the mount is attacked and hit for X amount of damage... the PC can take that damage instead. So you end up with the enemies on foot choosing two different tactics. Either they attack the rider straight away and roll their attack with Disadvantage unless they have Reach (or the rider has Half cover for a +2 to AC, whichever rule you prefer to incorporate). Or they attack the mount with a regular attack, but on a successful hit the rider can choose to take on the damage himself. This basically gives a rider an extra "pool" of HP that enemies have to whittle down in order to kill the knight... but the knight does run the risk of having his mount get killed. So to my mind, they balance each other out. I might even suggest that the horse does not get Hit Dice and thus can't naturally recover hit points during short rests... only getting his HP back after an Extended rest. [/QUOTE]
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