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<blockquote data-quote="DEFCON 1" data-source="post: 6042502" data-attributes="member: 7006"><p>There currently aren't multiclass rules in the game yet to make what I'm going to suggest official... but there *is* a rule that you're looking for over in the Fighter class. It's the Protect maneuver.</p><p></p><p>If you and your DM are willing to play around with the rules a bit... you could ask him perhaps to exchange one of your spell slots for a single Expertise Die of your appropriate level and the Protect maneuver. Maybe make it a spell itself.</p><p></p><p>So for instance... a 2nd spell called "Defense". Duration of 1 minute... grants the Cleric a single Expertise die each round and the Protect maneuver. The size of the Expertise die is based upon the level of the Cleric at the appropriate level on the Fighter/Rogue chart. Each round the Cleric can use the Expertise die just like a Fighter does for Protect, to reduce incoming damage by the amount of the die roll to one adjacent ally (or horse).</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6042502, member: 7006"] There currently aren't multiclass rules in the game yet to make what I'm going to suggest official... but there *is* a rule that you're looking for over in the Fighter class. It's the Protect maneuver. If you and your DM are willing to play around with the rules a bit... you could ask him perhaps to exchange one of your spell slots for a single Expertise Die of your appropriate level and the Protect maneuver. Maybe make it a spell itself. So for instance... a 2nd spell called "Defense". Duration of 1 minute... grants the Cleric a single Expertise die each round and the Protect maneuver. The size of the Expertise die is based upon the level of the Cleric at the appropriate level on the Fighter/Rogue chart. Each round the Cleric can use the Expertise die just like a Fighter does for Protect, to reduce incoming damage by the amount of the die roll to one adjacent ally (or horse). [/QUOTE]
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