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<blockquote data-quote="Lord Pendragon" data-source="post: 1013674" data-attributes="member: 707"><p>All the following responses are based on 3.0. I have no knowledge of whether any of this has changed for 3.5.Your horse has the same capabilities as you do. The only caveat is that the two of you are constrained by the fact that you both occupy the same square. So you could both attack, then the horse moves. Or you could move, then you both attack. Basically you have to be where the horse is, and the horse has to be where you are, and the two of you move <em>at the same time</em>. So you can't attack and move, but have your horse move and attack. But you can both attack, and then move. And you can both move, and then attack.Your horse, again, has the same options of movement as you do. If your horse attacks once (1 hoof, standard action) it can still move its normal movement rate. If it wants to full-attack (2 hooves and a bite, full-round action) it can only move 5 feet.Yes, they get all the actions an ordinary creature does. Think of it this way: You substitute your speed for your horse's. Then, if you make an attack, also make one for the horse. If you make a full attack, also make one for the horse.If you make a DC15 ride check, you can drop down and use your horse as cover. You cannot attack or cast spells. Both conditions (cover and no-attacking/spells) last the entire round. Getting back on your horse requires the same amount of time it always does.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1013674, member: 707"] All the following responses are based on 3.0. I have no knowledge of whether any of this has changed for 3.5.Your horse has the same capabilities as you do. The only caveat is that the two of you are constrained by the fact that you both occupy the same square. So you could both attack, then the horse moves. Or you could move, then you both attack. Basically you have to be where the horse is, and the horse has to be where you are, and the two of you move [i]at the same time[/i]. So you can't attack and move, but have your horse move and attack. But you can both attack, and then move. And you can both move, and then attack.Your horse, again, has the same options of movement as you do. If your horse attacks once (1 hoof, standard action) it can still move its normal movement rate. If it wants to full-attack (2 hooves and a bite, full-round action) it can only move 5 feet.Yes, they get all the actions an ordinary creature does. Think of it this way: You substitute your speed for your horse's. Then, if you make an attack, also make one for the horse. If you make a full attack, also make one for the horse.If you make a DC15 ride check, you can drop down and use your horse as cover. You cannot attack or cast spells. Both conditions (cover and no-attacking/spells) last the entire round. Getting back on your horse requires the same amount of time it always does. [/QUOTE]
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