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<blockquote data-quote="I'm A Banana" data-source="post: 6297566" data-attributes="member: 2067"><p>Yeah, that is contra to [MENTION=1165](Psi)SeveredHead[/MENTION] 's interpretation. Which is a bit what I was worried about -- I don't want to make the DM make a lot of judgment calls just so I can use my character.</p><p></p><p>I was actually looking at the mount in trying to make an "agile mounted character" -- all fast mount and spears and javelins and bows. Not unlike the Valenar elves in Eberron, or the Unicorn clan in Rokugan, or the Amazon kit from 2e. I picked up on Ranger as a good class fit, and particularly on the melee/ranged Ranger build that has a lot of powers that grant movement (things like <em>Shoot And Stab</em>), or the Beastmaster ranger for someone with a particularly close bond with their horse. There's even a theme that works with that kind of archetype. </p><p></p><p>But if [MENTION=6775031]Saelorn[/MENTION] and [MENTION=42582]pemerton[/MENTION] are right, then a lot of my powers would be basically useless, or at beast telling the DM to decide if this works or not. The DM's a bit of a newbie, so I don't really want to chuck a lot of weirdness his way. But in making the character I realized that whichever circumstance is true is...not great. Either you CAN grant a power's movement to your mount, in which case mounts can tumble and fly with their users (kind of cool, if absurd, but 4e is no stranger to that what with ooze tripping and whatnot), or you CAN'T, in which case the idea of a character using things like <em>Shoot and Stab</em> or <em>Tide of Iron</em> on a mount...becomes meaningless, and a character who wants to make use of a mount is going to be, ironically, the LEAST mobile character on the battlefield with that weight dragging them down. Which lead me to ENWorld to see if anyone had alternate interpretations or stuff I overlooked.</p><p></p><p>What I might try to do in a few hours is whip up mounts-as-equipment, and see how that floats. I might not get the DM to accept it, but it might at lest scratch that game design itch I have when I encounter a system that doesn't quite work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Now for a perfect storm of weird 4e rules, I should totally have this character be hybrid/multiclassed as an assassin and have them trying to stealth all the time... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6297566, member: 2067"] Yeah, that is contra to [MENTION=1165](Psi)SeveredHead[/MENTION] 's interpretation. Which is a bit what I was worried about -- I don't want to make the DM make a lot of judgment calls just so I can use my character. I was actually looking at the mount in trying to make an "agile mounted character" -- all fast mount and spears and javelins and bows. Not unlike the Valenar elves in Eberron, or the Unicorn clan in Rokugan, or the Amazon kit from 2e. I picked up on Ranger as a good class fit, and particularly on the melee/ranged Ranger build that has a lot of powers that grant movement (things like [I]Shoot And Stab[/I]), or the Beastmaster ranger for someone with a particularly close bond with their horse. There's even a theme that works with that kind of archetype. But if [MENTION=6775031]Saelorn[/MENTION] and [MENTION=42582]pemerton[/MENTION] are right, then a lot of my powers would be basically useless, or at beast telling the DM to decide if this works or not. The DM's a bit of a newbie, so I don't really want to chuck a lot of weirdness his way. But in making the character I realized that whichever circumstance is true is...not great. Either you CAN grant a power's movement to your mount, in which case mounts can tumble and fly with their users (kind of cool, if absurd, but 4e is no stranger to that what with ooze tripping and whatnot), or you CAN'T, in which case the idea of a character using things like [I]Shoot and Stab[/I] or [I]Tide of Iron[/I] on a mount...becomes meaningless, and a character who wants to make use of a mount is going to be, ironically, the LEAST mobile character on the battlefield with that weight dragging them down. Which lead me to ENWorld to see if anyone had alternate interpretations or stuff I overlooked. What I might try to do in a few hours is whip up mounts-as-equipment, and see how that floats. I might not get the DM to accept it, but it might at lest scratch that game design itch I have when I encounter a system that doesn't quite work. ;) Now for a perfect storm of weird 4e rules, I should totally have this character be hybrid/multiclassed as an assassin and have them trying to stealth all the time... ;) [/QUOTE]
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