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<blockquote data-quote="Wombat" data-source="post: 5065897" data-attributes="member: 8447"><p>As someone who is always willing to look into new systems, <em>Burning Wheel </em>(et alia) ends up annoying me. I am not a big combat person to begin with, but I really dislike the way combat works in this game -- it feels very strange, even restricted (which is not a word I usually use when complaning about a combat system). I love the notion of how character development is handled, for the most part, but some of the BITs take a long time to wrap the head around. So I keep <em>wanting </em>to like the game and somehow failing.</p><p></p><p>On top of that, much like Stephen O'Sullivan trying to convince me back in the early 80s that <em>Bunnies & Burrows </em>would be a lot of fun, I simply don't play animals. I think I was anti-Furry before there were Furries...</p></blockquote><p></p>
[QUOTE="Wombat, post: 5065897, member: 8447"] As someone who is always willing to look into new systems, [I]Burning Wheel [/I](et alia) ends up annoying me. I am not a big combat person to begin with, but I really dislike the way combat works in this game -- it feels very strange, even restricted (which is not a word I usually use when complaning about a combat system). I love the notion of how character development is handled, for the most part, but some of the BITs take a long time to wrap the head around. So I keep [I]wanting [/I]to like the game and somehow failing. On top of that, much like Stephen O'Sullivan trying to convince me back in the early 80s that [I]Bunnies & Burrows [/I]would be a lot of fun, I simply don't play animals. I think I was anti-Furry before there were Furries... [/QUOTE]
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