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Mouse Guard question
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<blockquote data-quote="Nytmare" data-source="post: 6819636" data-attributes="member: 55178"><p>A 12 year old might be able to grasp most of it, but as for the 9 year old, it would really, really depend on the kid. </p><p></p><p>I've always thought that in games like D&D, at the bare bones level, having an understanding of the rules and the system weren't necessary to play. As long as the person running things knew what they were doing, the players could still still be easily lead through an adventure by just going through the paces and rolling when they were told to roll.</p><p></p><p>In Mouse Guard, the mechanics and resolution system can be more complex (though maybe not more <em>complicated</em>). It's usually not as simple as "roll higher than this target number" and it involves a level of abstraction that even manages to confuse a lot of adults.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6819636, member: 55178"] A 12 year old might be able to grasp most of it, but as for the 9 year old, it would really, really depend on the kid. I've always thought that in games like D&D, at the bare bones level, having an understanding of the rules and the system weren't necessary to play. As long as the person running things knew what they were doing, the players could still still be easily lead through an adventure by just going through the paces and rolling when they were told to roll. In Mouse Guard, the mechanics and resolution system can be more complex (though maybe not more [i]complicated[/i]). It's usually not as simple as "roll higher than this target number" and it involves a level of abstraction that even manages to confuse a lot of adults. [/QUOTE]
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