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D&D Older Editions, OSR, & D&D Variants
Mouseferatu weighs in on 4e
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<blockquote data-quote="Lonely Tylenol" data-source="post: 4021141" data-attributes="member: 18549"><p>Because your suggestion that there be a "crunch cookbook" and a "fluff supplement" to that cookbook requires that new players, who are already spending somewhere on the order of $100 for the core books they require to begin to play the game (now that the SRD is being taken behind the barn with a rifle), must spend another $20-$30 in order to be provided with a starting point for their game worlds. They already bought the game, and now they have to buy the roleplaying, despite being told that the core books constituted a roleplaying game.</p><p></p><p>Considering that these are the very people who must buy the books and decide they like the game in order for there to be a future for the game, it is a poor strategy. The easier we make it for new DMs and players to get a rich, enjoyable game off the ground, the better. If the rest of us who have no use for new fluff text must suffer having to gaze upon it, despite it burning our eyes and scalding our fingertips with its hell-forged noobishness, it is merely the price we must pay for a healthy gaming community.</p><p></p><p></p><p>That's the problem with print media: after you read something, it doesn't change to reflect your now-savvy understanding of the material you just read. The DMG should come with perforated pages so that you can tear out all that new-DM advice so that it doesn't insult your intelligence when you happen to glance upon it later on.</p><p></p><p>edit: More seriously, if a new player in 2010 picks up the core books and benefits from the advice and presentation structure therein, then goes out and buys the MM3, why should he encounter a significantly different and more difficult experience with that book compared to the MM1, assuming that the fluff text is just as ignorable in the MM3 as in the MM1? I don't think it's a good idea to have a tiered supplement series in which "you must be this tall to play" using the later-published books and new players are kept in the kiddie pool represented by the core. All supplements should be extremely accessible, because that will encourage new players to buy lots of them, which will benefit us all.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 4021141, member: 18549"] Because your suggestion that there be a "crunch cookbook" and a "fluff supplement" to that cookbook requires that new players, who are already spending somewhere on the order of $100 for the core books they require to begin to play the game (now that the SRD is being taken behind the barn with a rifle), must spend another $20-$30 in order to be provided with a starting point for their game worlds. They already bought the game, and now they have to buy the roleplaying, despite being told that the core books constituted a roleplaying game. Considering that these are the very people who must buy the books and decide they like the game in order for there to be a future for the game, it is a poor strategy. The easier we make it for new DMs and players to get a rich, enjoyable game off the ground, the better. If the rest of us who have no use for new fluff text must suffer having to gaze upon it, despite it burning our eyes and scalding our fingertips with its hell-forged noobishness, it is merely the price we must pay for a healthy gaming community. That's the problem with print media: after you read something, it doesn't change to reflect your now-savvy understanding of the material you just read. The DMG should come with perforated pages so that you can tear out all that new-DM advice so that it doesn't insult your intelligence when you happen to glance upon it later on. edit: More seriously, if a new player in 2010 picks up the core books and benefits from the advice and presentation structure therein, then goes out and buys the MM3, why should he encounter a significantly different and more difficult experience with that book compared to the MM1, assuming that the fluff text is just as ignorable in the MM3 as in the MM1? I don't think it's a good idea to have a tiered supplement series in which "you must be this tall to play" using the later-published books and new players are kept in the kiddie pool represented by the core. All supplements should be extremely accessible, because that will encourage new players to buy lots of them, which will benefit us all. [/QUOTE]
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