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Move Attack Move: Issues with The New Standard for Combat
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<blockquote data-quote="DMZ2112" data-source="post: 6282338" data-attributes="member: 78752"><p>Yeah, I have severe immersion issues with this whole thing, trying to picture a fighter blocking a doorway and a dancing line of duergar moving in and out to hit him in turn. When has anything like that ever happened in a movie? I appreciate that the rules have mechanical balance value, but the effect on the mind's eye is unappealing.</p><p></p><p>On a battlemat, this must be a real pain, keeping track of which duergar have danced with the fighter and which have not as they all file in and out.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 6282338, member: 78752"] Yeah, I have severe immersion issues with this whole thing, trying to picture a fighter blocking a doorway and a dancing line of duergar moving in and out to hit him in turn. When has anything like that ever happened in a movie? I appreciate that the rules have mechanical balance value, but the effect on the mind's eye is unappealing. On a battlemat, this must be a real pain, keeping track of which duergar have danced with the fighter and which have not as they all file in and out. [/QUOTE]
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Move Attack Move: Issues with The New Standard for Combat
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