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Move - Attack - Move
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<blockquote data-quote="Abraxas" data-source="post: 5930472" data-attributes="member: 1266"><p>Cool, then include it in your feedback that they need to explicitly spell out you can't attack without adequate room.</p><p></p><p></p><p>It was your text. Simply adding the text "for this round" would have led me to understand what you wrote in the manner you intended. </p><p></p><p></p><p>I am honestly surprised by this. So you've been playing as long as me. Way back in the dim days did you or your DM allow creatures to stack up the way you are suggesting people might do now? If yes, we obviously played in a much different style. Actually don't worry bout answering that - we are taking this whole thread too far afield as it is. Please do make sure to give your feedback to the developers - they're the ones who need it.</p><p></p><p>Very true, and i'm sure there are more than the few games you mentioned that don't sweat breaking from combat or some of the other items you have mentioned. Perhaps your experience with later editions of D&D is coloring your view on how important detailed rules for such things are? Me, I'll go with trusting the DM and the people I play with to come up with a method for dealing with these items that makes us happy. I hope they spend more effort on helping people become good DMs and good players than sweating coming up with rules that may or may not really matter much to the people who play (and not us strange few that seem to delight in arguing minutiae <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Good Gaming</p></blockquote><p></p>
[QUOTE="Abraxas, post: 5930472, member: 1266"] Cool, then include it in your feedback that they need to explicitly spell out you can't attack without adequate room. It was your text. Simply adding the text "for this round" would have led me to understand what you wrote in the manner you intended. I am honestly surprised by this. So you've been playing as long as me. Way back in the dim days did you or your DM allow creatures to stack up the way you are suggesting people might do now? If yes, we obviously played in a much different style. Actually don't worry bout answering that - we are taking this whole thread too far afield as it is. Please do make sure to give your feedback to the developers - they're the ones who need it. Very true, and i'm sure there are more than the few games you mentioned that don't sweat breaking from combat or some of the other items you have mentioned. Perhaps your experience with later editions of D&D is coloring your view on how important detailed rules for such things are? Me, I'll go with trusting the DM and the people I play with to come up with a method for dealing with these items that makes us happy. I hope they spend more effort on helping people become good DMs and good players than sweating coming up with rules that may or may not really matter much to the people who play (and not us strange few that seem to delight in arguing minutiae :) ) Good Gaming [/QUOTE]
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