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<blockquote data-quote="Artoomis" data-source="post: 288639" data-attributes="member: 111"><p>I understand where you are coming from. Don't think of these two things as taking the same amount of time. Keeping in mind that the readied action changes your initiative, what happens, in effect, is that you gain the ability to partial charge if you take a small bit a time to get ready. If you don't, then you are trying to do too much in too short a time and you can't get it done.</p><p></p><p>Okay, I admit that's a weak justification for the rules and has holes like swiss cheese. It's just a way to help to help you find some logic in a not-really logical rule.</p><p></p><p>The bottom line is that we play a rules-based role-playing game. The partial charge only upon a readied-action (in this case) is one of the rules. Live with it, or make a House Rule - in which case, let's take this discussion to the House Rules Forum.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 288639, member: 111"] I understand where you are coming from. Don't think of these two things as taking the same amount of time. Keeping in mind that the readied action changes your initiative, what happens, in effect, is that you gain the ability to partial charge if you take a small bit a time to get ready. If you don't, then you are trying to do too much in too short a time and you can't get it done. Okay, I admit that's a weak justification for the rules and has holes like swiss cheese. It's just a way to help to help you find some logic in a not-really logical rule. The bottom line is that we play a rules-based role-playing game. The partial charge only upon a readied-action (in this case) is one of the rules. Live with it, or make a House Rule - in which case, let's take this discussion to the House Rules Forum. [/QUOTE]
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