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Move Force questions.
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<blockquote data-quote="Kemrain" data-source="post: 2259081" data-attributes="member: 12153"><p>Rangerwickett, I'm a bit confused by Move Force.</p><p></p><p>If I cast Move Force 2/Gen 2, I can make bullrush, disarm, grapple, overrun or trip attempts, out to a 30 ft. range, with an effective strength of 25, for 10 minutes. I can make as many attacks in this manner in a round as I could normally, in my case, twice. My bonuses for these attacks are confusing me, though.</p><p></p><p>Base Attack Bonus of 7 plus the 7 effective strength bonus adds up to a grapple check bonus of 14. I have Improved Grapple, but I don't know if I can add that. </p><p></p><p>I purchase Range, not Area of Effect, to reach my targets, right? I can grapple 2 seperate targets at once without penalty, right?</p><p></p><p>I'll assume that I don't provoke attacks of opportunity while performing these maneuvers, even if the target is adjacent. I'll also assume that I can performe these maneuvers myself, using the Move Force's effective strength in place of my own, as to not draw undo attention.</p><p></p><p>I'm taking the spell description to mean that I can tack a Move Force onto a Move Space, to be able to teleport the target where I want them to go. Do I need to do this to teleport someone else? do they get to choose the destination if I don't do this? I'm not sure why you included these lines if this isn't the case. Also, I'm not sure, but it seems as though I can only move objects with Move Force, and to move creatures I need to cast Move Force/ Move Air.</p><p></p><p>If I cast Move Force to grapple, can I still use the same casting of that spell to lift an inanimate object, or can I only perform combat maneuvers, forcing me to cast a different version of the spell for object movement?</p><p></p><p>Could you provide some more examples of things you can use Move Force on that would require an Intelligence check? Could you, for instance, pick a lock telekinetically?</p><p></p><p>Thanks for helping me out, RW.</p><p></p><p>If I've grappled an opponent with Move Force, and I have a bow in my hands, can I then shoot him while he's denied his dexterity bonus? Since I'm grappeling him, is he denied his dexterity bonus to me? Seems a great way to sneak attack like mad.</p><p></p><p>Can I pick up a foe and move him through my buddy's threatened area to generate attacks of opportunity? Is there any way to move farther than 30 feet a round? Move Fire should do it.</p><p></p><p>- Kemrain the Telekinetic.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2259081, member: 12153"] Rangerwickett, I'm a bit confused by Move Force. If I cast Move Force 2/Gen 2, I can make bullrush, disarm, grapple, overrun or trip attempts, out to a 30 ft. range, with an effective strength of 25, for 10 minutes. I can make as many attacks in this manner in a round as I could normally, in my case, twice. My bonuses for these attacks are confusing me, though. Base Attack Bonus of 7 plus the 7 effective strength bonus adds up to a grapple check bonus of 14. I have Improved Grapple, but I don't know if I can add that. I purchase Range, not Area of Effect, to reach my targets, right? I can grapple 2 seperate targets at once without penalty, right? I'll assume that I don't provoke attacks of opportunity while performing these maneuvers, even if the target is adjacent. I'll also assume that I can performe these maneuvers myself, using the Move Force's effective strength in place of my own, as to not draw undo attention. I'm taking the spell description to mean that I can tack a Move Force onto a Move Space, to be able to teleport the target where I want them to go. Do I need to do this to teleport someone else? do they get to choose the destination if I don't do this? I'm not sure why you included these lines if this isn't the case. Also, I'm not sure, but it seems as though I can only move objects with Move Force, and to move creatures I need to cast Move Force/ Move Air. If I cast Move Force to grapple, can I still use the same casting of that spell to lift an inanimate object, or can I only perform combat maneuvers, forcing me to cast a different version of the spell for object movement? Could you provide some more examples of things you can use Move Force on that would require an Intelligence check? Could you, for instance, pick a lock telekinetically? Thanks for helping me out, RW. If I've grappled an opponent with Move Force, and I have a bow in my hands, can I then shoot him while he's denied his dexterity bonus? Since I'm grappeling him, is he denied his dexterity bonus to me? Seems a great way to sneak attack like mad. Can I pick up a foe and move him through my buddy's threatened area to generate attacks of opportunity? Is there any way to move farther than 30 feet a round? Move Fire should do it. - Kemrain the Telekinetic. [/QUOTE]
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