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<blockquote data-quote="IceBear" data-source="post: 500262" data-attributes="member: 1118"><p>Yeah, I had considered the speed at which you can move through an area as one area where it would make a difference, but I figure it doesn't come up enough to make much of an issue.</p><p></p><p>As I was trying to say earlier, the whole movement chapter seems out of wack with the rest of the book. For most of the book they are speaking in terms of actions - you move your listed speed with a move action, two move actions in one round is a hustle, etc - but in that chapter they talk about rounds.</p><p></p><p>I do see the descrepancy with having someone walk 30ft per round out of combat and then having them sneak 30ft per round in combat, but I can live with it - I'll rationalize it away as the combat noise overriding the moving noise <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>For the sneaking through the city scenario listed above, I'd probably would have ended up with everyone moving 15ft per round, as I wouldn't be in the "actions" mindframe. That's why I see the whole movement thing as having a major disjunction, because I am doing what the rules state - moving at half speed - but for some reason in combat I can now double move. Maybe walking assumes that you take a move action and then a move equivalent action to "spot" obstacles, etc in the round.</p><p></p><p>They specifically state that a hustle is two move actions, then this implies a walk is only one move action in the round.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 500262, member: 1118"] Yeah, I had considered the speed at which you can move through an area as one area where it would make a difference, but I figure it doesn't come up enough to make much of an issue. As I was trying to say earlier, the whole movement chapter seems out of wack with the rest of the book. For most of the book they are speaking in terms of actions - you move your listed speed with a move action, two move actions in one round is a hustle, etc - but in that chapter they talk about rounds. I do see the descrepancy with having someone walk 30ft per round out of combat and then having them sneak 30ft per round in combat, but I can live with it - I'll rationalize it away as the combat noise overriding the moving noise :) For the sneaking through the city scenario listed above, I'd probably would have ended up with everyone moving 15ft per round, as I wouldn't be in the "actions" mindframe. That's why I see the whole movement thing as having a major disjunction, because I am doing what the rules state - moving at half speed - but for some reason in combat I can now double move. Maybe walking assumes that you take a move action and then a move equivalent action to "spot" obstacles, etc in the round. They specifically state that a hustle is two move actions, then this implies a walk is only one move action in the round. IceBear [/QUOTE]
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