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Movement in combat
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<blockquote data-quote="Rhenny" data-source="post: 7002999" data-attributes="member: 18333"><p>Yes. The 5' step is something that many of my players miss. On the other hand, we all love split movement. At least with split movement, PCs and foes can move, fire missile weapons or spells and then move back to cover. This is a vast improvement.</p><p></p><p>I don't mind eliminating the 5' step because now casting in melee or firing a missile weapon in melee doesn't provoke AO. For those that want more movement, add all that back in and see how it plays.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 7002999, member: 18333"] Yes. The 5' step is something that many of my players miss. On the other hand, we all love split movement. At least with split movement, PCs and foes can move, fire missile weapons or spells and then move back to cover. This is a vast improvement. I don't mind eliminating the 5' step because now casting in melee or firing a missile weapon in melee doesn't provoke AO. For those that want more movement, add all that back in and see how it plays. [/QUOTE]
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