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General Tabletop Discussion
*Dungeons & Dragons
Moving diagonally between enemies on a grid
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<blockquote data-quote="The Crimson Binome" data-source="post: 7108777" data-attributes="member: 6775031"><p>The characters aren't <em>actually</em> circular bases that are 1" in diameter. The characters are <em>actually</em> people-shaped, with appendages and postures that can only vaguely be approximated as cylinders. If you have two individuals, standing back-to-back with no space between them, then this would be represented on the grid as:</p><p></p><p>XXX</p><p>ABX</p><p>XXX</p><p></p><p>But it could also be represented as:</p><p></p><p>AXX</p><p>XBX</p><p>XXX</p><p></p><p>The difference between these two situations is only the arbitrary orientation of the grid. But the grid isn't real, within the game world! The grid is only a tool to help <em>us</em> visualize what's <em>actually</em> going on. Since the in-game reality is identical between these two situations, we are obligated to treat them identically within the rules. If you wouldn't allow someone to pass between these characters in the first orientation, then you shouldn't allow someone to pass between them in the second orientation, or else you're being inconsistent.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7108777, member: 6775031"] The characters aren't [I]actually[/I] circular bases that are 1" in diameter. The characters are [I]actually[/I] people-shaped, with appendages and postures that can only vaguely be approximated as cylinders. If you have two individuals, standing back-to-back with no space between them, then this would be represented on the grid as: XXX ABX XXX But it could also be represented as: AXX XBX XXX The difference between these two situations is only the arbitrary orientation of the grid. But the grid isn't real, within the game world! The grid is only a tool to help [I]us[/I] visualize what's [I]actually[/I] going on. Since the in-game reality is identical between these two situations, we are obligated to treat them identically within the rules. If you wouldn't allow someone to pass between these characters in the first orientation, then you shouldn't allow someone to pass between them in the second orientation, or else you're being inconsistent. [/QUOTE]
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Moving diagonally between enemies on a grid
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