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Moving grabbed target into fire ...
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<blockquote data-quote="KarinsDad" data-source="post: 5042862" data-attributes="member: 2011"><p>Whereas I think the general rule should always be the same and exceptions should be clearcut.</p><p></p><p>Take Wall of Fire for example. Many DMs understand that Forced Movement does not take difficult terrain into account.</p><p></p><p>When they make a forced movement ruling on Wall of Fire, it is extremely likely that many of them will make the mistake that the additional movement of Wall of Fire does not apply to forced movement. This is an easy mistake to make and mostly rules geeks like those found on this board will notice the difference.</p><p></p><p>Not even considering the fact that Wall of Fire increases movement for no good logical reason other than that's how it is written, it would be better if Wall of Fire mentioned that it is an exception to the normal difficult terrain rules instead of DMs having to know rules to the level that they think that some effects follow certain rules and other effects do not.</p><p></p><p>Exception based rules should be explicit and clear, not implied and less clear.</p><p></p><p></p><p></p><p>"Hindering terrain prevents movement (or severely punishes it) or damages creatures that enter it, but allows line of sight."</p><p></p><p>Rain of Steel does not punish creatures that enter a square. Flaming Sphere does not punish creatures that enter a square.</p><p></p><p>Wall of Fire does punish creatures that enter a square (depending on interpretation of "move" vs. "enter").</p><p></p><p></p><p></p><p>They are not unobscured.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5042862, member: 2011"] Whereas I think the general rule should always be the same and exceptions should be clearcut. Take Wall of Fire for example. Many DMs understand that Forced Movement does not take difficult terrain into account. When they make a forced movement ruling on Wall of Fire, it is extremely likely that many of them will make the mistake that the additional movement of Wall of Fire does not apply to forced movement. This is an easy mistake to make and mostly rules geeks like those found on this board will notice the difference. Not even considering the fact that Wall of Fire increases movement for no good logical reason other than that's how it is written, it would be better if Wall of Fire mentioned that it is an exception to the normal difficult terrain rules instead of DMs having to know rules to the level that they think that some effects follow certain rules and other effects do not. Exception based rules should be explicit and clear, not implied and less clear. "Hindering terrain prevents movement (or severely punishes it) or damages creatures that enter it, but allows line of sight." Rain of Steel does not punish creatures that enter a square. Flaming Sphere does not punish creatures that enter a square. Wall of Fire does punish creatures that enter a square (depending on interpretation of "move" vs. "enter"). They are not unobscured. [/QUOTE]
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