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<blockquote data-quote="Fallen Seraph" data-source="post: 4510682" data-attributes="member: 57894"><p>Oh Ley-Lines they are one of my personal musts of fantasy RPGs. Essentially every campaign I have run has them in some form.</p><p></p><p>This thread be a good one to show off how we have used Ley-Lines in our settings.</p><p></p><p>-Ley Lines are essentially the "power cables" of the Artificial World, they send energy throughout the world to keep life and the world itself going (this energy is used to power many of the advance technology in the world). </p><p></p><p>It is also here where the essence of reality seeps out but in recent centuries it has grown warped and now bends reality around it. Most supernatural beings or items are made by being warped by the reality fluxes near Ley Lines.</p><p></p><p>-They are the first language, the language of the world. As they crisscross throughout the world and meet and separate they form "notes" that the world sings out. Storms, extinctions, plagues, etc. all come to pass thanks to the notes being sang. It is said if someone could learn to write their own notes with the Ley Lines they would have mastery over the world.</p><p></p><p>-Supernatural abilities can only be tapped into inside Nexuses where Ley Lines meet. This has caused a industry to be formed around those who can bend and move Ley Lines. Most uses are mundane, such as using supernatural abilities to construct cities, but they are also used to wage war.</p><p></p><p>-Ley Lines simply exist. They are a common aspect of the natural landscape; rivers, trees, roads and buildings turn and bend at the will of them to form lines that crisscross the world. They are mainly a headache for city-planners as their plans shift and warp in their hands as the Ley Lines force them to accomadate them.</p><p></p><p>There are lots of others where they have minor influences, but those stand out as the most unique from my settings.</p><p></p><p>One fun item I have used in a couple of my settings, especially the second and third listed are Ley Line Globes. These Globes are like any normal world globe, except they have quicksilver running through them that shift and move to match the lines of the shifting Ley Lines. This is used in the second setting as a means of prediction, to try and predict things such as storms or plagues. In the third it is used like a construction map to see where Ley Lines are being used and how best to efficently combine them.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4510682, member: 57894"] Oh Ley-Lines they are one of my personal musts of fantasy RPGs. Essentially every campaign I have run has them in some form. This thread be a good one to show off how we have used Ley-Lines in our settings. -Ley Lines are essentially the "power cables" of the Artificial World, they send energy throughout the world to keep life and the world itself going (this energy is used to power many of the advance technology in the world). It is also here where the essence of reality seeps out but in recent centuries it has grown warped and now bends reality around it. Most supernatural beings or items are made by being warped by the reality fluxes near Ley Lines. -They are the first language, the language of the world. As they crisscross throughout the world and meet and separate they form "notes" that the world sings out. Storms, extinctions, plagues, etc. all come to pass thanks to the notes being sang. It is said if someone could learn to write their own notes with the Ley Lines they would have mastery over the world. -Supernatural abilities can only be tapped into inside Nexuses where Ley Lines meet. This has caused a industry to be formed around those who can bend and move Ley Lines. Most uses are mundane, such as using supernatural abilities to construct cities, but they are also used to wage war. -Ley Lines simply exist. They are a common aspect of the natural landscape; rivers, trees, roads and buildings turn and bend at the will of them to form lines that crisscross the world. They are mainly a headache for city-planners as their plans shift and warp in their hands as the Ley Lines force them to accomadate them. There are lots of others where they have minor influences, but those stand out as the most unique from my settings. One fun item I have used in a couple of my settings, especially the second and third listed are Ley Line Globes. These Globes are like any normal world globe, except they have quicksilver running through them that shift and move to match the lines of the shifting Ley Lines. This is used in the second setting as a means of prediction, to try and predict things such as storms or plagues. In the third it is used like a construction map to see where Ley Lines are being used and how best to efficently combine them. [/QUOTE]
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