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Moving out of concealment to attack - when is stealth broken?
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<blockquote data-quote="JiffyPopTart" data-source="post: 8201848" data-attributes="member: 4881"><p>I've never had a melee stealth character played in my games yet in the 5e era, but my ruling would be pretty leniant towards allowing a person to sneak up on and get a HIDDEN attack against a foe, especially up until the first time they attacked.</p><p></p><p>Sticking to strict RAW limits a lot of things it's fairly easy to do in real life that allows to stay hidden because of the lack of facing. It's trivial for me to sneak up on co-workers while they are talking to another person or working on their PC. In some cases I shuffle my feet and make a bit of noise as a warning and I STILL end up scaring them.</p><p></p><p>I feel the rogue is meant to be able to do things like physically sneak up on something and deliver a "backstab" in the lore much much better than myself should be able to, so I don't want to make it impossible to do on the battlemat.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8201848, member: 4881"] I've never had a melee stealth character played in my games yet in the 5e era, but my ruling would be pretty leniant towards allowing a person to sneak up on and get a HIDDEN attack against a foe, especially up until the first time they attacked. Sticking to strict RAW limits a lot of things it's fairly easy to do in real life that allows to stay hidden because of the lack of facing. It's trivial for me to sneak up on co-workers while they are talking to another person or working on their PC. In some cases I shuffle my feet and make a bit of noise as a warning and I STILL end up scaring them. I feel the rogue is meant to be able to do things like physically sneak up on something and deliver a "backstab" in the lore much much better than myself should be able to, so I don't want to make it impossible to do on the battlemat. [/QUOTE]
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Moving out of concealment to attack - when is stealth broken?
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