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Moving out of concealment to attack - when is stealth broken?
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<blockquote data-quote="auburn2" data-source="post: 8204847" data-attributes="member: 6855259"><p>I think this is misleading for a couple reasons:</p><p></p><p>1. You are assuming the GWM fighter gets to attack with his heavy weapon every turn. That is not a good assumption because even in a dungeon environment he is going to have to take dash to get to another enemy or make ranged attacks every now and then. The Rogue is far more versatile in landing heavy damage as he is able to do it on both ranged and melee attacks.</p><p></p><p>2. It is not appropriate to compare damage percentage because they are not the same. If the champion takes +10 damage his hit percentage is going to be 25% lower. If you compare this to a Rogue getting advantage he is going to hit a lot less. Until he gets 3 attacks a round there is a crossover at high AC where the Rogue will be doing more damage (assuming SA). Once he gets 3 attacks a round the fighter will outrun the Rogue at all ACs, ability to get in melee attacks not withstanding.</p><p></p><p>3. The Rogue is an awesome class to play and while certain combats are not his forte it is unmatched in role play IMO and is my favorite class. Even when you are in a battle where enemies are lobbing arrows from range it is still more fun to be a Rogue than a melee fighter.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8204847, member: 6855259"] I think this is misleading for a couple reasons: 1. You are assuming the GWM fighter gets to attack with his heavy weapon every turn. That is not a good assumption because even in a dungeon environment he is going to have to take dash to get to another enemy or make ranged attacks every now and then. The Rogue is far more versatile in landing heavy damage as he is able to do it on both ranged and melee attacks. 2. It is not appropriate to compare damage percentage because they are not the same. If the champion takes +10 damage his hit percentage is going to be 25% lower. If you compare this to a Rogue getting advantage he is going to hit a lot less. Until he gets 3 attacks a round there is a crossover at high AC where the Rogue will be doing more damage (assuming SA). Once he gets 3 attacks a round the fighter will outrun the Rogue at all ACs, ability to get in melee attacks not withstanding. 3. The Rogue is an awesome class to play and while certain combats are not his forte it is unmatched in role play IMO and is my favorite class. Even when you are in a battle where enemies are lobbing arrows from range it is still more fun to be a Rogue than a melee fighter. [/QUOTE]
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Moving out of concealment to attack - when is stealth broken?
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