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Moving Silently While Invisible
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<blockquote data-quote="Warmaster Horus" data-source="post: 6473496" data-attributes="member: 6785438"><p>Being invisible means that you can remain hidden in the open. So no auto-spot by moving out of visual cover. Unless your quarry is using actions for Perception you would roll a Stealth check vs their Passive Perception. Success means you're quiet and unseen. Failure means your target is aware there's something 'over there' in a square. The invisible creature still can't be seen and could be attacked at disadvantage for that round but they'd get another stealth check the next round to move away.</p><p></p><p>The stealth check itself might have advantage or disadvantage applied depending on environmental and situational conditions. Sneaking up on a giant occupied with eating dinner by a waterfall is different than sneaking up on an alert dryad in a forest whose floor is covered with dry, autumn leaves.</p><p></p><p>ETA - movement speed should also be an issue. The PH states that a travel speed of 200'/minute (so 20'/turn) is necessary to 'use stealth'. I assume this translates to visual and auditory stealth. The Thief ability of Supreme Sneak gives advantage if moving at 50% speed.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 6473496, member: 6785438"] Being invisible means that you can remain hidden in the open. So no auto-spot by moving out of visual cover. Unless your quarry is using actions for Perception you would roll a Stealth check vs their Passive Perception. Success means you're quiet and unseen. Failure means your target is aware there's something 'over there' in a square. The invisible creature still can't be seen and could be attacked at disadvantage for that round but they'd get another stealth check the next round to move away. The stealth check itself might have advantage or disadvantage applied depending on environmental and situational conditions. Sneaking up on a giant occupied with eating dinner by a waterfall is different than sneaking up on an alert dryad in a forest whose floor is covered with dry, autumn leaves. ETA - movement speed should also be an issue. The PH states that a travel speed of 200'/minute (so 20'/turn) is necessary to 'use stealth'. I assume this translates to visual and auditory stealth. The Thief ability of Supreme Sneak gives advantage if moving at 50% speed. [/QUOTE]
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