Scribble
First Post
Have any of you successfully used moving terrain in your games?
Things like:
Bridges that are collapsing or shriking, so the jump DC gets harder as you go...
Carts that people can jump into, maybe giving them a faster move...
Elevators people can jump onto to get to different places... (maybe to gain some sort of advantage...)
Maybe some sort of moving platforms that will "link up" at certain initiative counts making the jump DC harder or easier depending on when you go in the round?
Things like:
Bridges that are collapsing or shriking, so the jump DC gets harder as you go...
Carts that people can jump into, maybe giving them a faster move...
Elevators people can jump onto to get to different places... (maybe to gain some sort of advantage...)
Maybe some sort of moving platforms that will "link up" at certain initiative counts making the jump DC harder or easier depending on when you go in the round?