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<blockquote data-quote="Ourph" data-source="post: 3739345" data-attributes="member: 20239"><p>Where in the C&C rulebook does it say "if a character kills an opponent with a melee attack, the character may immediately make an additional melee attack on another opponent within reach by making a successful SIEGE check"? Because if it doesn't say that somewhere in the rulebook (and it doesn't, because, yes, I have actually read the rulebook and know what I'm talking about) then your group DID just implement a houserule. The fact that the book <u>tells you</u> to create houserules and gives you a universal resolution mechanic to handle determinations of success/failure isn't the same thing as actually presenting <u>rules information</u> covering those situations. The procedure you were using borrowed information contained in another game system, it was not based solely on information in the C&C rulebook.</p></blockquote><p></p>
[QUOTE="Ourph, post: 3739345, member: 20239"] Where in the C&C rulebook does it say "if a character kills an opponent with a melee attack, the character may immediately make an additional melee attack on another opponent within reach by making a successful SIEGE check"? Because if it doesn't say that somewhere in the rulebook (and it doesn't, because, yes, I have actually read the rulebook and know what I'm talking about) then your group DID just implement a houserule. The fact that the book [u]tells you[/u] to create houserules and gives you a universal resolution mechanic to handle determinations of success/failure isn't the same thing as actually presenting [u]rules information[/u] covering those situations. The procedure you were using borrowed information contained in another game system, it was not based solely on information in the C&C rulebook. [/QUOTE]
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