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<blockquote data-quote="seskis281" data-source="post: 3740577" data-attributes="member: 41593"><p>So let's sum up the basic gist here:</p><p></p><p>It has to do with definition of "feat."</p><p></p><p>Definition One - A "feat" is a codified, playtested and specified action or character ability that is clearly defined in the rules and must be added "on-paper" to the character record per those rules. These feats are written, and as such can be "universally understood" by all who read said rules.</p><p></p><p>Definition Two - A "feat" is any extraordinary or special action that can occur even when the rules do not specifically name or detail them, nor require them to be defined or mechanically explained. These "feats" are more nebulous and require understanding only in individual games and gaming groups, although the assumption of their possibility is considered "understood" in the mechanics of the system.</p><p></p><p>Some argue that both essentially achieve the same thing in gameplay, others disagree.</p><p></p><p>Some believe definition one to be essentially exclusive of the term "feat" and are ... hmm... a little heated? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> - at those who disagree and who feel that "feat" as a term is more nebulous and merely represents any extraordinary, special action or ability by a character.</p><p></p><p>Have I missed anything here? </p><p></p><p>Shall we adjourn? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>(Plays "Funeral Dirge for a Thread")</p><p></p><p>Sine die <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Although I have an idea for a separate thread.... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="seskis281, post: 3740577, member: 41593"] So let's sum up the basic gist here: It has to do with definition of "feat." Definition One - A "feat" is a codified, playtested and specified action or character ability that is clearly defined in the rules and must be added "on-paper" to the character record per those rules. These feats are written, and as such can be "universally understood" by all who read said rules. Definition Two - A "feat" is any extraordinary or special action that can occur even when the rules do not specifically name or detail them, nor require them to be defined or mechanically explained. These "feats" are more nebulous and require understanding only in individual games and gaming groups, although the assumption of their possibility is considered "understood" in the mechanics of the system. Some argue that both essentially achieve the same thing in gameplay, others disagree. Some believe definition one to be essentially exclusive of the term "feat" and are ... hmm... a little heated? :eek: - at those who disagree and who feel that "feat" as a term is more nebulous and merely represents any extraordinary, special action or ability by a character. Have I missed anything here? Shall we adjourn? :cool: (Plays "Funeral Dirge for a Thread") Sine die :lol: Although I have an idea for a separate thread.... :] [/QUOTE]
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