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General Tabletop Discussion
*Pathfinder & Starfinder
Moving to Side Initiative
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<blockquote data-quote="Crazy Jerome" data-source="post: 5756516" data-attributes="member: 54877"><p>I think you'll get a better flow if you apply the effects when they happen, then any ongoing ones <strong>again</strong> in step 6. This makes step 7 unnecessary, too. Otherwise, I think you need to move the saving throw step after your step 6. And that makes step 7 even clunkier. Like RW said, in this order, ongoing done at the time makes no functional difference versus later. So do it when it is the easiest.</p><p> </p><p>Also, given that "end of your next turn" effects are already often better than "save ends" effects, I'd be really tempted to just change all of those to "save ends" effects. Part of the charm of a roll every time, side versus side initiative is that you don't really know how the field is going to look next round. Might as well streamline and make that even more true at the same time. (Not sure about the ramifications of this, though, for things like combat advantage, as I am far from the guy with an exhaustive knowledge of powers.)</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5756516, member: 54877"] I think you'll get a better flow if you apply the effects when they happen, then any ongoing ones [B]again[/B] in step 6. This makes step 7 unnecessary, too. Otherwise, I think you need to move the saving throw step after your step 6. And that makes step 7 even clunkier. Like RW said, in this order, ongoing done at the time makes no functional difference versus later. So do it when it is the easiest. Also, given that "end of your next turn" effects are already often better than "save ends" effects, I'd be really tempted to just change all of those to "save ends" effects. Part of the charm of a roll every time, side versus side initiative is that you don't really know how the field is going to look next round. Might as well streamline and make that even more true at the same time. (Not sure about the ramifications of this, though, for things like combat advantage, as I am far from the guy with an exhaustive knowledge of powers.) [/QUOTE]
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