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<blockquote data-quote="MortalPlague" data-source="post: 5841466" data-attributes="member: 62721"><p>I'm about to throw Pyra at my players tomorrow, so I'd appreciate some of our talented DMs looking over my stat block.</p><p></p><p>--EDIT: Fight's over, Pyra fell in battle. Quick report later in the thread.--</p><p></p><p>Pyra Hallish is the head enforcer of a lycanthrope thieves' guild who have started an insurrection; her job is to destroy any threats to the guild (and currently, to keep the army in line). She travels around with a pack of lycanthrope soldiers, and will be encountered with them.</p><p></p><p></p><p><strong><span style="font-size: 15px">Pyra Hallish (Hybrid Form)</span></strong> -- <strong>Level 22 Elite Soldier</strong></p><p>Medium natural humanoid (shapechanger) -- XP 8300</p><p><strong>HP</strong> 422 <strong>BL</strong> 211 -- <strong>Initiative</strong> +23</p><p><strong>AC</strong> 40 <strong>F</strong> 34 <strong>R</strong> 37 <strong>W</strong> 34 -- <strong>Perception</strong> +18</p><p><strong>Speed</strong> 8, climb 8 -- Low-light vision</p><p></p><p><strong><span style="font-size: 12px">Traits</span></strong></p><p><strong>Regeneration</strong></p><p>Pyra regains 15 hit points whenever she starts her turn and has at least 1 hit point. When Pyra takes damage from a silvered weapon, her regeneration does not function on her next turn.</p><p></p><p><strong><span style="font-size: 12px">Standard Actions</span></strong></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Savage Claw * At-Will</strong></p><p>Attack: Melee 1 (one creature); +27 vs. AC</p><p>Hit: 5d6 + 17 damage, and the target is slowed (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Flurry of Claws * At-Will</strong></p><p>Pyra makes two Savage Claw attacks.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Bite * At-Will</strong></p><p>Attack: Melee 1 (one prone creature); +27 vs. AC</p><p>Hit: 4d10 + 10 damage, and ongoing 20 damage (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>The Throat, It Is Delicious * At-Will</strong></p><p>Attack: Melee 1 (one prone creature taking Pyra's ongoing damage); +27 vs. Fortitude</p><p>Hit: 4d10 + 20 damage, and the ongoing increases by 10.</p><p></p><p><strong><span style="font-size: 12px">Minor Actions</span></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Take The Legs * At-Will</strong></p><p>Attack: Melee 1 (one creature); +27 vs. Reflex</p><p>Hit: 1d10 + 8 damage, and the target is knocked prone.</p><p></p><p><strong>Change Shape (polymorph) * At-Will</strong></p><p>Effect: Pyra alters her physical form to appear as a Medium wolf, unique human, or hybrid.</p><p></p><p><strong><span style="font-size: 12px">Triggered Actions</span></strong></p><p><strong>Pounce of the Huntress * At-Will</strong></p><p>Trigger: An enemy shifts out of a square adjacent to Pyra.</p><p>Effect (immediate reaction); Pyra shifts up to her speed to a sqaure adjacent to the target. She may move through enemies' spaces with this movement.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Roll With The Blow * At-Will</strong></p><p>Trigger: An enemy damages Pyra with a melee attack.</p><p>Effect (immediate reaction); Pyra makes the following attack against the triggering creature;</p><p>Attack: Melee 1 (one creature); +27 vs. Reflex</p><p>Hit: 2d10 + 10 damage, and the target is grabbed and knocked prone. Pyra shifts 1 square, pulling the target with her. The target cannot stand up from prone until they escape the grab.</p><p></p><p><strong><span style="font-size: 12px">Free Actions</span></strong></p><p><strong>Unstoppable * At-Will</strong></p><p>If Pyra is immobilized, she may take 10 damage and become slowed instead.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 5841466, member: 62721"] I'm about to throw Pyra at my players tomorrow, so I'd appreciate some of our talented DMs looking over my stat block. --EDIT: Fight's over, Pyra fell in battle. Quick report later in the thread.-- Pyra Hallish is the head enforcer of a lycanthrope thieves' guild who have started an insurrection; her job is to destroy any threats to the guild (and currently, to keep the army in line). She travels around with a pack of lycanthrope soldiers, and will be encountered with them. [b][size=4]Pyra Hallish (Hybrid Form)[/size][/b] -- [b]Level 22 Elite Soldier[/b] Medium natural humanoid (shapechanger) -- XP 8300 [b]HP[/b] 422 [b]BL[/b] 211 -- [b]Initiative[/b] +23 [b]AC[/b] 40 [b]F[/b] 34 [b]R[/b] 37 [b]W[/b] 34 -- [b]Perception[/b] +18 [b]Speed[/b] 8, climb 8 -- Low-light vision [b][size=3]Traits[/size][/b] [b]Regeneration[/b] Pyra regains 15 hit points whenever she starts her turn and has at least 1 hit point. When Pyra takes damage from a silvered weapon, her regeneration does not function on her next turn. [b][size=3]Standard Actions[/size][/b] :bmelee: [b]Savage Claw * At-Will[/b] Attack: Melee 1 (one creature); +27 vs. AC Hit: 5d6 + 17 damage, and the target is slowed (save ends). :melee: [b]Flurry of Claws * At-Will[/b] Pyra makes two Savage Claw attacks. :melee: [b]Bite * At-Will[/b] Attack: Melee 1 (one prone creature); +27 vs. AC Hit: 4d10 + 10 damage, and ongoing 20 damage (save ends). :melee: [b]The Throat, It Is Delicious * At-Will[/b] Attack: Melee 1 (one prone creature taking Pyra's ongoing damage); +27 vs. Fortitude Hit: 4d10 + 20 damage, and the ongoing increases by 10. [b][size=3]Minor Actions[/size][/b] :melee: [b]Take The Legs * At-Will[/b] Attack: Melee 1 (one creature); +27 vs. Reflex Hit: 1d10 + 8 damage, and the target is knocked prone. [b]Change Shape (polymorph) * At-Will[/b] Effect: Pyra alters her physical form to appear as a Medium wolf, unique human, or hybrid. [b][size=3]Triggered Actions[/size][/b] [b]Pounce of the Huntress * At-Will[/b] Trigger: An enemy shifts out of a square adjacent to Pyra. Effect (immediate reaction); Pyra shifts up to her speed to a sqaure adjacent to the target. She may move through enemies' spaces with this movement. :melee: [b]Roll With The Blow * At-Will[/b] Trigger: An enemy damages Pyra with a melee attack. Effect (immediate reaction); Pyra makes the following attack against the triggering creature; Attack: Melee 1 (one creature); +27 vs. Reflex Hit: 2d10 + 10 damage, and the target is grabbed and knocked prone. Pyra shifts 1 square, pulling the target with her. The target cannot stand up from prone until they escape the grab. [b][size=3]Free Actions[/size][/b] [b]Unstoppable * At-Will[/b] If Pyra is immobilized, she may take 10 damage and become slowed instead. [/QUOTE]
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